[3.11] Ice CRASH IT ALL Juggernaut * beginner & budget friendly! tank with high dps!

What skills do you leave out if you use the Kaom's Roots?
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bashtart escreveu:
The build should be fine for 3.9 ... more or less nothing changes except it should be easier now to freeze and chill high life target. Have fun boys :)



Hi , my friend tried this build in 3.8 and it was... awesome!!!
I would ask to you 2 question .

1) in the patch , poe added some passive tree to improve chilling effect, do you suggest to take theese passives? In case of new passives, could you add a new passive tree please?

2) is this build doing some kind of physical dmg?? Because now monsters will have armour and physical dmg reduction

Thank you for the attention

Nantuko
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Nantukox86 escreveu:
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bashtart escreveu:
The build should be fine for 3.9 ... more or less nothing changes except it should be easier now to freeze and chill high life target. Have fun boys :)



Hi , my friend tried this build in 3.8 and it was... awesome!!!
I would ask to you 2 question .

1) in the patch , poe added some passive tree to improve chilling effect, do you suggest to take theese passives? In case of new passives, could you add a new passive tree please?

2) is this build doing some kind of physical dmg?? Because now monsters will have armour and physical dmg reduction

Thank you for the attention

Nantuko

I would not change the passive tree tbh. I think with the change to chill and freeze effects our chills and freezes will be more effective by its own.
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bashtart escreveu:
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Nantukox86 escreveu:
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bashtart escreveu:
The build should be fine for 3.9 ... more or less nothing changes except it should be easier now to freeze and chill high life target. Have fun boys :)



Hi , my friend tried this build in 3.8 and it was... awesome!!!
I would ask to you 2 question .

1) in the patch , poe added some passive tree to improve chilling effect, do you suggest to take theese passives? In case of new passives, could you add a new passive tree please?

2) is this build doing some kind of physical dmg?? Because now monsters will have armour and physical dmg reduction

Thank you for the attention

Nantuko

I would not change the passive tree tbh. I think with the change to chill and freeze effects our chills and freezes will be more effective by its own.


Ok, thank you very much!!
I will use this build in this season as league starter hc :))
Uh, finding a little diffucult to get life, believe or not,...

I'm lvl 79 and dont know if only the passives missing for me (basicly the health weel) will be enough to reach 5,5k. Can anyone help with it?

Ps. Sorry english not first language, so most likely a lot a spelling mistakes
Which passive you would recommend from Blight amu?
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magnum5 escreveu:
Uh, finding a little diffucult to get life, believe or not,...

I'm lvl 79 and dont know if only the passives missing for me (basicly the health weel) will be enough to reach 5,5k. Can anyone help with it?

Ps. Sorry english not first language, so most likely a lot a spelling mistakes

You need high life rolls on all rare gier pieces and jewels. Dont use too many uniques!
Hi, how is this build with uber lab. I'm trying to find a Jugg build that can pump out good damage but also farm uber lab.


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pressure16 escreveu:
Hi, how is this build with uber lab. I'm trying to find a Jugg build that can pump out good damage but also farm uber lab.



Uberlab shouldn’t be a problem. For me it always felt easy with this build.
Think this can work SSF?

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