Not sure if this bug is reported already.
I haven't had any syndicate members spawn in any of the research labs I entered for the last couple days. It seems like the encounter itself doesn't start. There is no progress overview of the life of the things they are trying to destroy either.
I encounter this problem in maps and in leveling zones (act 8 quarry for example)
This is really annoying since research lab is the most valuable safehouse to enter and I have 0% intel since start of this league.
Último bump em 14 de jul. de 2019 03:14:05
Este post foi automaticamente arquivado. As respostas foram desabilitadas.
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Postado porMaxeDamage#6942em 16 de mar. de 2019 11:19:26
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I just experienced the same thing in my last two research encounters. :| Cleared everything and no syndicate members shows up.
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Postado porolepetter#4033em 18 de mar. de 2019 17:46:55
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Can confirm, this happened to me twice.
ᴘᴜʀɪꜰɪᴇʀ
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Postado porAxovur#3240em 19 de mar. de 2019 04:19:29
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Same for me
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Postado porTrimor#3487em 19 de mar. de 2019 13:06:03
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The same happened to me twice today. All the mobs are there but no track of destroyed syndicate evidence and no one from the syndicate shows up. It has worked previously for me during this league, so this is a new bug for me starting today.
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Postado porHeredryn#7563em 19 de mar. de 2019 16:31:45
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"
MaxeDamage escreveu:
Not sure if this bug is reported already.
I haven't had any syndicate members spawn in any of the research labs I entered for the last couple days. It seems like the encounter itself doesn't start. There is no progress overview of the life of the things they are trying to destroy either.
I encounter this problem in maps and in leveling zones (act 8 quarry for example)
This is really annoying since research lab is the most valuable safehouse to enter and I have 0% intel sincestart of this league.
Thanks for your report.
At the moment if you don't make a choice for ALL defeated Targets prior to entering the Research Lab then the Research Lab will not spawn any Targets.
In this case, did you to Fortification/Transportation/Intervention and not make a choice for all Targets before entering the Research Lab?
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Postado porJatin_GGGem 19 de mar. de 2019 16:55:57Grinding Gear Games
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That's wrong... totally wrong Jatin !
Sorry for you, but I cannot count how many time I've make all choice for Syndicate members in first betrayal encounters sometimes a second with luck and finnaly end with third with nothing...
And that's a lucky case, cause many times was both of them with absolutly nothing.
A screen with a fort (there is plenty screen for empty research lab in the forum already)

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Postado porAdorachercoeur#0381em 19 de mar. de 2019 17:52:52
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And I swear: EACH time I've made a choice for each syndicate menbers !
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Postado porAdorachercoeur#0381em 19 de mar. de 2019 17:54:13
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"
Jatin_GGG escreveu:
"
MaxeDamage escreveu:
Not sure if this bug is reported already.
I haven't had any syndicate members spawn in any of the research labs I entered for the last couple days. It seems like the encounter itself doesn't start. There is no progress overview of the life of the things they are trying to destroy either.
I encounter this problem in maps and in leveling zones (act 8 quarry for example)
This is really annoying since research lab is the most valuable safehouse to enter and I have 0% intel sincestart of this league.
Thanks for your report.
At the moment if you don't make a choice for ALL defeated Targets prior to entering the Research Lab then the Research Lab will not spawn any Targets.
In this case, did you to Fortification/Transportation/Intervention and not make a choice for all Targets before entering the Research Lab?
I have not skipped making choices for any defeated syndicate members so far this league, so I don't think that this is the issue.
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Postado porHeredryn#7563em 19 de mar. de 2019 17:55:01
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This is effecting more than just Research.
Here's my Daily:
Cameria in Intervention ganks me, I kill him.
He has 1 star and produces Sulphite Scarabs; so no way do I kick him out.
I simply don't choose and move on.
Next comes Fortification: it is Completely Empty.
Next comes Research: it is Empty, other than the minor NPCs.
These Multiple empty safehouses have happened many, many times now (and some of the times I did choose what to do w/Intervention characters.)
Última edição por Menysk#7455 em 19 de mar. de 2019 22:13:58
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Postado porMenysk#7455em 19 de mar. de 2019 22:12:54
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