[3.20] Ice Dancing Queen - Icestorm/Cyclone/CI - Viable For Everything
" You kinda wanna commit and just burst him down if you messed up and the area is filled with flags, use the freeze setup to clear the flags and then go back to him. |
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thx will try next time i find him.
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" Even the 1-shots? The only time I tried not getting away from the Searing Exarch's Incineration - I got exploded. And I'm pretty sure you aren't supposed to survive the Eater of Worlds' death blast if you don't light up the shiny balls? |
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" You lose more than half of its effect that way. AS gives you two buffs that stack multiplicatively. It's essentially two support gems in one. But one of them empowers only the skill directly supported by it. |
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" Very strange. As you can see in the video I posted, I have no problem whatsoever keeping Inspiration fully stacked. Maybe you have too much mana cost reduction? Still using Dreamer? Crafted -mana cost on rings? Too little mana cost means slower build up for both Inspiration and Arcane Surge. For the extra Ascendancy there are two options that look good: Raider and Berserker. But still need to test. |
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" Kill the totems if they are too close to him. And get back on him. You can easily dodge his big attacks, especially with the self-cast. When he summons the fists that strike the ground as they move, you can move up and stand out of their way and cast on Drox. And then he has 1 big slam that he announces (something about 'justice'?) - simply Frostblink to the other side and keep casting. |
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" my insprtion was a low level thats why and wait you can take OTHER ascend? was sure u can only take witch/templer thats awsome |
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Howdy!
Just wanted to say thanks for posting this guide - I've been having a blast with this build so far in Siege of the Atlas after trying it for the first time! I do think there are some new possibilities for the build with the new eldritch modifiers. With how the setup works, it's possible to get two onto the gloves and they have some interesting potential synergies. For example: for the Eater of Worlds, you could craft on up to an additional 7-17% maximum energy shield (or if you want it just for bosses, up to 29%). Or for more DPS, you can snag Chance to Hinder on Hit with spells, and then lab belt craft 'Enemies have 50% reduced life regen while hindered by you' for a strong anti-regen bonus. For the Searing Exarch, there's several interesting possibilities as well. Most of them seem to be damage based, though (several modifiers to cold-based spell damage, for example) Última edição por ShadowofTheWood#6124 em 12 de fev. de 2022 13:56:15
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" I got 15% chance to unnerve enemies for 4 seconds on hit and %inc dmg per 100 int on my gloves. That seems pretty good like. A shame that we can't give influenced items eldritch implicits. Missing out on %inc intelligence on body armour and helm isn't ideal for this build, so we'd need pretty powerful implicits to offset the int loss. Dunno if there are even ones worth taking over %inc int. Última edição por Ridman#0986 em 12 de fev. de 2022 14:27:09
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" Since my arcane surge is on my gloves, i choose between Awkned cold pen and leech... i have no problems with lack of dmg... so i choose leech... if i dont take a hit kill, i never die. I paid 9ex for the watcher's eye yesterday. |
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