[3.15] Spectral Shield Throw Bleed Gladiator - tanky & fast mapping - good scaling - all content
https://pastebin.com/BKpU0qxU
dps too low :( what am i doing wrong? |
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Jewels -> there are jewels with 20% more bleed damage, opposed to the 10 - 12% damage over time ones you use. You will loose some HP there tho then.
Try without crimson dance. If you cannot apply 4 - 6 stacks on a mob, it is not better. What you want is moving mobs, the bleed will kill them. |
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" Even then, I only deal 50k dps according to PoB :( idk how much damage this build will do since the pob link in the guide only shows the skill tree, although I am having fun with the thought of having a tanky ranged character and I really wanna stick to this build |
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How effective is Crimson Dance and will i see an increase in clear speed by grabbing the node?
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" Not sure what you have checked in Pob. I think with just the standard checkboxes i have about ~85k shaper bleed. Which is fine if you think about 8 times. I looked at your pob also and i think it looks fine for a level 78 character. Where are you lacking dps ? what tier of maps ? " Crimson Dance is mostly a clear speed loss. But clear speed with Bleed explosion was never a problem for me. Guides:
Spectral Shield Throw Bleed Gladiator: www.pathofexile.com/forum/view-thread/2672813 Shattering Steel Gladiator: www.pathofexile.com/forum/view-thread/2839530 |
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I leveled the characted for a bit this morning and here's him at level 82:
https://pastebin.com/Ci8MUnX4 I only check Moving, Bleeding, and Maimed, then I set my Spider web stacks at 3, and Shaper/Guardian. Now I get 36k shaper bleed per stack. I think I'm doing something wrong Edit: My build feels fine in game also I could kill and take damage from t11 metamorphs really well, but according to my pob I deal 36k shaper bleed dps per stack. Última edição por woltvri3#6241 em 4 de jan de 2020 10:12:05
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" So its where most of the single target dps will be gained? |
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" You should change unbound ailments with maim to support spectral shield throw, also buy an impresence physical to use vulnerability or change enfeeble in the curse on hit setup |
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Is the "Increased damage with bleeding" stat that can roll on weapons a global modifier? Or does that only affect hits from that weapon?
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I have really started to love this build even more! I was coming to see if you fine folks could look at my Vozlek Char and see what I can improve on when it comes to surviving! I'm missing the last Labs set of points...for some reason i'm just not finding the needed trial.
I'll admit some stuff I just die because i'm standing in bad or I didn't dodge a one hit mechanic(Catarina giant skeleton head) ...and honestly it could be just that. I just feel like i'm going to be level 87 forever. :P Or...is that last set of Lab points going to change everything? |
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