I feel dumb asking this but there seems to be too many skills to fit everything into the skill bar, do we just swap the skills in and out? Like you activate the auras then swap into active skills?
Awesome build, thank you very much foir sharing! Did all contest (except physical reflect) on delirium and had awesome fun!
One hint!
I found amulet with +int iver 70, resists and stat 1%increase damage for every 15 strength (my str was about 680, so its over 45%) - boosted damage more than added physical damage + attack speed.
With little investment (belly with +1 to sockets, awaken gems and so on, this build worked awesome even as totally tanky damager in party. antastic and thank you!
I am trying to rebuild and understand this build, it looks lots of fun but... I just don't get it. When I look at the rankings at poe.ninja with what the people are playing I just don't understand how they can survive, get to full res cap, or even have 100% accuracy. They put in Abyssus helmet, Rigwalds amu and go for the nodes on the right side with claws... trying the same but it just does not work out, I am easily oneshot in red maps and have no idea how that should ever work out ...
Think I am gonna try out your version and see if it is enough to tackle endgame content. I just love Cyclone so much ^^
Última edição por Edimasta em 18 de abr de 2020 02:00:41
Is the posted build enough to tackle all content easily?
If not, what other items that are more expensive should be swapped in to make it more efficient at late game
Nothing changed, build still OP.
Cluster jewel even make this build more polyvalent by balancing tankiness and DPS (Impale node)
Current Delirium Character
Currently none as I didn't need a bosskiller
Will play it later
Pros and Cons
+ Can handle almost all mapmods except for reflect physical + EXCELLENT Boss killer + Capable to do all endgame content (Sirus A8, Uber Elder, Uber Atziri) + Perma fortify + Impale mechanic + 7k Life + Chaos, elemental and physical reduction capped + Cannot be frozen + Easy leveling + No gemswap + Can be a leaguestarter
- Lack of AoE - May look slow - Can't do reflect physical
Al-Hezmin A8 T15 Clear map + Boss kill:
CLICK THE IMAGE
Build mechanics
Spoiler
Facebreaker:
Spoiler
Facebreaker is a pair of unique gloves, which grants a huge boost to physical damage of unarmed attacks. That means we won't use any weapon but only a shield.
Impale is a "new" mechanic from Betrayal, which applies a debuff dealing additional physical damage to the affected target each time it is hit.
Without any change, Impale lasts 5 hits. But with the Master of Metal ascendecy, Impale lasts 7 hits.
If we've impaled an ennemy recently, we gain +1000 to Armor and 6 to 12 added Physical Damage for each impale on Enemy
And knowking Facebreaker ability to give 800% MORE damage, it scales up A LOT.
Fortify:
Spoiler
Thanks to the Fortitude ascendency, we are perma fortify, which scale with the previous Unstoppable Hero, we have 10% Attack speed, +1000 to Armor and Evasion Rating, 30% increased Attack Damage and Stun Immunity
Tankiness:
Spoiler
75% Chaos Resistance 77%/76%/76% Maximum Elemental Resistance 90% Physical Damage Reduction 41% Chance to block attack damage
Around 30% Chance to Evade Attacks 10% Chance to Dodge Attack/Spells while Forbidden Taste is active
Gear
Current build:
Spoiler
Gear explanation
Spoiler
Helmet:
Spoiler
Don't use Abyssus, it will break your tankiness. Use a rare helmet, with maximum life, elemental resistances and chaos resistances.
Stats to look for: + Maximum Life + Elemental Resistances + Chaos Resistance + Armor
Possible enchants: * Cyclone Attack Speed * Cyclone Damage * Herald of Purity has #% reduced Mana Reservation * Blood and Sand has #% increased Buff Effect * Dread Banner has #% increased Aura Effect
Clearly the BiS armor. Offers a lot of tankiness and it's cheap.
Other choice:
Rare armor, negates the mana cost of Cyclone, which is a pretty good QoL upgrades, a bit less life, free the mana flask slot for a damage one.
Carcass Jack offers increased AoE, AoE Damage, but less tankiness than Belly of the Best Loreweave Flat physical, life, max resist, all attributes. It's a good polyvalent armor. Tabula Rasa Budget option to get a 6L. Switch to a proper armor when you have a 5L Belly of the Best or other armor.
Gloves:
Spoiler
Facebreaker are mandatory. Just buy the highest "#% more Physical Damage with Unarmed Attacks" you can afford.
If you want to min-max this build, use "Curse Enemies with Level # Vulnerability on Hit" corruption.
Use a rare belt, with maximum life, elemental resistances and chaos resistances.
About the implicit, either look for: * +# to maximum Life * #% increased Global Physical Damage * Has 1 Abyssal Socket + jewel
Use a Vix Lunaris shield. It gives us Freeze immunity, cold damage shield, armor, maximum life, level of socketed gem for our Herald of Purity.
If you wish to buy a corrupted one, pick either +1 Level of Socketed Gems or +2 Level of Socketed Duration Gems. It can brings your Herald of Purity to level 30!
Use a rare amulet with maximum life, elemental resistances, chaos resistances, flat physical damage to attacks, attributes (Dexterity and Intelligence to equip gems)
Circle of Guilt are the BiS rings. All attributes, flat physical damage to attacks, physical damage reduction, Herald of Purity buff effect (Flat physical again)
Implicits to look for: * Elemental resistance * Chaos resistance * Maximum life * Global physical damage
Forbidden Taste will be our panic flask. Instant life recovery. Don't quality it as the chaos debuff will last longer. Chaos damage will be negligeable with our chaos resistance.
Our second flask is Lion's Roar is a DPS flask, which grants us up to 25% more damage.
Our third one is an Onslaught one, with "#% increased attack speed during flask effect" and "#% reduced charges used" so you can use it 2 times before running out of flask.
The movement speed flask is a basic Quicksilver Flask with "#% increased movement speed during flask effect" and "25% increased effect/33% reduced duration"
Last flask is up to you. I like to use a mana flask for QoL, because we don't cancel Cyclone mana cost and we can run out of mana. Use a mana flask with "Flask effect is not removed at full mana" and "Immune to Curses during Flask effect/Removes Curses on use".
Use a Sulphur Flask with "Immune to Curses during Flask effect/Removes Curses on use" and 'Maximum Charges" if you play with a "Socketed attacks have -15 to total mana cost" armor.
Use jewels to finish capping your elemental/chaos resistances, get "#% increased maximum Life", get "#% Attack Speed/#% Attack Speed while holding a shield".
N.B: If you don't use mana flask, put 1 or 2 jewels with "#% of Physical Attack Damage Leeched as Mana"
N.B n°2: Consider using a Corrupted Blood corruption
Gems
Spoiler
Shield:
Herald of Purity - Blood and Sand - Empower
Herald of Purity will boost our damage up to the moon.
Body Armor:
Cyclone - Melee Physical Damage - Brutality - Impale - Infused Channeling - Concentrated Effect/Increased Area of Effect
Cyclone will be our main damage attack. Boost its damages at much as possible. Use Impale to benefit from Impale nodes of the tree and Ascendency. Either use Concentrated Effect to get more damage or Increased Area of Effect to get more AoE