[3.16 UPDATED] - Bergerbrush's Impale Cyclone Champion - League Starter & Beginner Friendly!
" It's not a minor nerf :( there is no deep cuts! The only change you did was to change the topic from 3.10 to 3.11. |
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" I've changed every single skill tree and updated every single PoB and done many changes to make up for the damage nerf. But yeah sure, just changed the name from 3.10 to 3.11 ;) I also just realized from reading Reddit the past 24 hours that there is a major outcry from the massive nerfs to Cluster Jewels saying that they are basicly IMPOSSIBLE to get a hold of and that basicly renders them useless for every build in the game now. I therefor went ahead and made a large change to the "Beginner Guide Skill Tree" version with an updated PoB containing my gear from last league. And it still has 5m DPS. Which is a large nerf compared to the 7.5m dps I had last league. BUT the reason why it has 5m DPS is because it doesn't contain any good cluster jewels. If GGG we're to reverse their massive Cluster Jewel nerf this build would still get 6.5m-7m DPS just as last league :) |
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your pastebins are not working
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" I've heard some say that PoB is kinda broken now with some people using the Community one and some others aren't. Are you using the Community Fork PoB? |
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Well, I played my Impale Champ from Delirium league now in standard: With the recent patch that nerfed many crit nodes my dps is now 20% lower than before and I get occasionally stunned by ranged enemies when not hitting anything which disrupts clearing speed and smoothness. Also we shouldn't use Hex Breaker anymore bc it doesn't do anything against map curse mods so it's essentially useless now.
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" GGG nerfed all Dual Wielding builds with 20% lowered damage but with the Skill Tree Changes I've made it made up for some of the Damage loss. We have Stun Immunity as long as we have Fortify. Every time you hit an enemy you gain fortify for 7 seconds and that should be more than enough between packs to not actually get stunned because you still have Fortify though. And yeah the Hex Breaker I recently learned is actually heavily nerfed now and I will immediately remove that :) |
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The Cluster Jewel in the latest POB has Martial Prowess and Wind-Up, but it is hard to get one right now. Would it it also be worth it to put in a Jewel with only one of these stats instead of both?
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First and foremost, thank you for the effort you put into this.
I'm following the new player's guide, and in the skills for leveling section, for moving to a cyclone setup around level 40, it is stated: " I do not see Swift Skewering in the updated PoB trees, is this a piece of text that is no longer relevant with the 3.11 changes, or am I looking at the wrong PoB build? I've tried looking through the posts of the last week, but didn't find an answer. A second question, a lot of the skills/gear seems to require a decent amount of intelligence (100+). Is this something we should achieve through gear alone? |
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He seems to have switched the points from Swift Skewering to Forceful Skewering + Bannerman in 3.11 for higher dps with an end game/full aura set-up. I think while leveling Swift Skewering is still all right, the main point is that you reach 100% impale chance and both Skewering nodes provide the same impale chance, so no difference there.
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" Yeah sorry I've been busy as I've mentioned to others here and have only had time to really update PoB/Skill Tree's itself and not any text^^ |
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