[3.19] 🌋Velyna's Hollow Palm Ground Slam 🌋 | Slayer | Easy Leaguestart | Tanky Boi
" Awakened Melee Phys probably a good upgrade right now. https://www.twitch.tv/velyna
|
|
Will this work if i play it with Cyclone? WHat would the links look like?
|
|
" I'm here because I don't want to play another cyclone character, but yes hollow palm rocks with cyclone (imo it's best a full block gladiator). Links are standard cyclone - impale - melee phys dmg - infused channeling - fortify - brutality or pulverize. But I'm sure you will find a dedicated hollow palm cyclone build on this forum. |
|
Added an Uber Elder fight to media section, and a Slayer PoB.
https://www.twitch.tv/velyna Última edição por Velyna em 23 de fev de 2021 18:58:41
|
|
Hello everyone.
Wonder Why we use precision gem on this build ? We stacking our dexterity,so we already have tons of accuracy. And we don't use any weapon, so we don't have any crit chance to boost, unless we could use Rigwald's Curse amulet.... |
|
Hello,
How does this compare to ice crash? What are the pros and cons compared to eachother (ice crash vs ground slam) Thank you! |
|
" Where do you see precision? Shouldn't be in the PoB. https://www.twitch.tv/velyna Última edição por Velyna em 28 de fev de 2021 09:07:55
|
|
" Ice Crash is a true AoE where Ground Slam covers a large area but is directional. Ground slam levelling is IMO better. Ice Crash has perma freeze for most enemies. Ground slam can stun almost anything in the game, but you need to use Vaal GS to stun big bosses (which still feels amazing! you can stun them out of attacks like awakeners 4way beam!) Both will get all content down. https://www.twitch.tv/velyna Última edição por Velyna em 28 de fev de 2021 09:13:54
|
|
Spoiler
" Oh, sorry. I was confused by Gear part of guide. |
|
Hello Velyna,First of all thank you for your build.
Everything was very smooth, until I get red maps. I feel very fragile there, not tanky at all. Literally every monster pack send me to HO. And I cant figure it out what I did wrong. Passive tree near the same, but I don't have same numeric value on evade or phys.reduction in PoB as you have. Can You help me ? |
|