[3.21] Cold Conversion Summoner | Build guides for all budgets | (Ghazzy Zoomancer)

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Deadandlivin escreveu:
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Zegai escreveu:
So I've been looking at combining a few things to play cold conversion (played phys last league) as I enjoy cold damage more conceptually. I will say, though, that losing the glove slot hurts a lot as gear's been getting more power shifted to it.

A few things/ideas:

Kingmaker seems unrealistic, but Dying Breath may be a good low budget alternative for an AG with 18% inc curse effect. Two+ curses, namely EW + Frostbite seem fairly strong together, getting up to -100% cold resist with some curse effect. This enables using Eye of Malice again on the AG (plus Legacy of Fury for an extra 10-15% -res). Boots/Gloves could be a basic Gravebind+explody chest or something for survival.

On the actual player side, I've been considering elementalist for shaper of winter+shaper of storms (or mastermind of discord) and the self-reviving golems. Shaper of Winter is a consistent 40% chill with some ailment effect (which also improves Brittle), which can be combined with bonechill for 40% extra damage taken. Shaper of Storms is up to 50% damage taken as a shock, but might be less damage than mastermind.
Basically there's some potential here to get mobs' cold resist down to -200% and add a lot of % cold damage taken.
It'd also be nice to be able to use a mark in addition to the two resist curses but it will be hard to fit an extra additional curse.

A few issues.. defense is one. I tried looking into spell suppression but it requires a lot of investment and gets very hard to balance. Aegis and ES/CI seems like the best approach, but it'll definitely be a very expensive option. Maybe going more defensive with bastion of elements is another option. The 40% chill should help as it's fairly strong.

The other issue is keeping the AG & specters alive, might need some defensive clusters. I'm thinking of starting phys and potentially switching once I've got some gear - Phys is much easier to get acceptable damage for :(


Yeah, having the glove slot taken by a unique that literally does nothing else is pretty rough. Hurts especially since hitting resistance and dexterity benchmarks become very hard if. Makes it almost mandatory to run a Mageblood with resist flasks to minxmax at higher levels. But the gloves are pretty much required as it's the only way to scale cold dmg unless you run cold dmg spectres.

During league start though, you can run Sidheraths Breath. It's actually very strong early game. Even clears T16 maps with pretty high dps. As soon as I find a chaos orb during league start I'll buy this unique. Pretty much makes your minions oneshot everything the first 5 acts alone due to how much flat cold dmg it gives.

Eye of Malice does indeed seem very strong again which could be something to test out in PoB. Currently, I think my budget AG is gonna run Sentari's Answer and the new Ylfebann's Treachery. FOr weapon he'll either use a Sign of the Sin Eater or a Culling 1-hand.

Rather than running Shper of Winter and Storms it's just better to run Skitterbots linked to Bonechill imo. The problem with the Shaper nodes is that you have to inflict the Ailments yourself and their damage won't be enough to give of a strong shock or chill. Your minimum chill will be 15% though, so Bonechill if you linked a Wintertide Brand or something like that would give 15% increased damage. But since you're not scaling any dmg on your own chills, the chills will be very weak since the strength of Ailments are based on how much damage you do relative to the targets HP. Mastermind of Discord is for sure the optimal option for Elementalists.

I especially liked running Mastermind of Discord + Elemental Equilibrium for a -50% cold res Exposure in 3.16.

Not sure what I'll be doing defensively this league. I'm most likely gonna run Occultist as league start to try it out. I'm looking to run Enfeeble as an Aura and The Frontline for Max Res + Phys dmg mitigation while scaling duration like I've done for some time now. I won't have mana to run Determination though but I think I'm gonna try a completely new approach now.
Instead, I'm think I'm gonna test running a +2 corrupted Lightning Coil chest for 50% phys dmg conversion. Taste of Hate + Dawnbreaker would give 85% phys dmg conversion which would solve all physical damage mitigation.

There's several things you can do though. Full block with Aegis is always a very solid option.


So the good thing about Shaper of Winter/Storms is that your damage stops mattering - it applies a baseline of 15% and gets scaled up from there. You can even apply chill with fire damage and it gets scaled appropriately. I tested it on a standard character now.

It becomes fairly straightforward to get 40% chill with a little bit of chill effect. My test storm brand with no chill effect (aside from the bonechill+unbound ailments, both lvl 1) was applying 27% chill.

Mastermind is pretty solid generally, but when you get resists below -100% it starts running into diminishing returns.
Will u be give an updated pob?
EDIT: whoops delete this
Última edição por hijacker979#1995 em 11 de dez. de 2022 03:20:34
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chuxzchuxz escreveu:
Will u be give an updated pob?


I'm playing this league very casually right now mostly winging it. I can give a PoB and showcase a mapping video of where I'm at right now. The build I'm running right now have soo far been very smooth.

Just got to red maps with 10 deaths total(Mostly to Uber Lab traps LOL) on about 10 chaos worth of gear. Found my first 2 Divines 1 hour ago from beating the lvl4 Sanctum boss which I'm now using to get some upgrades like Green Triads and a 6-link. Was running Grip of the Council, Sidheraths Breath and a 5-link prior to that. Gimme 1 hour and I'll post a PoB of what I've got running.
Heres' what I've been running these 2 days.

https://pastebin.com/pZR4J22J

And here's a video of how it plays:

https://www.youtube.com/watch?v=xWgIZAfvmX8&ab_channel=HenrikSwanstr%C3%B6m

Gear to get started carrying all through the campaign up to early red maps:
Spoiler




Just a bunch of 1c items. Get the Amulet in Act1 if possible and your minions will oneshot everything the first 3 acts. Get Bitterdreams when you're high enough level and everything will be oneshot throughout the campaign.

For ascendency, get Profane Bloom and the Blasphemy + Frostbite setup from first lab to make the campaign very smooth. When you reach maps, focus on getting a 5-link and capping your resistances and the setup will last up to red maps. When you get to reds you will want to refresh your gear again.
Do u feel the minions survive better this league. Last league i quit so after i got tierd of having to keep summon my minions after every rare...

been holding back this league to se if perma minions will work or not.

And also why the F did they remove "from dust" jewel.....
Última edição por chuxzchuxz#1507 em 11 de dez. de 2022 15:01:43
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chuxzchuxz escreveu:
Do u feel the minions survive better this league. Last league i quit so after i got tierd of having to keep summon my minions after every rare...

been holding back this league to se if perma minions will work or not.

And also why the F did they remove "from dust" jewel.....


So far it's way better. although I haven't gotten to T16 yet so I would hold my breath.

I've had to resummon my Zombies 3 times so far this League. Every time was versus a ~T12 Essence Mob with like 5+ Shrieking Essences on it.
Other than that I haven't had to resummon anything.

I'm considering unspeccing the 15% chance for 4 additional Essences. Only time I feel any sort of struggle is when that node proccs. Then suddenly you get a monster that starts killing your minions, has more HP than pinnacle bosses and you get two of them.

As for survival generally, my minions aren't resist capped right now which is a huge issue. I'll probably be getting some Ghastly Eye Jewels to solve that and maybe, Essences will be less of a problem once I get those rippy ones.

Overall, getting Minion levels is very hard nowadays though.
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Deadandlivin escreveu:
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chuxzchuxz escreveu:
Do u feel the minions survive better this league. Last league i quit so after i got tierd of having to keep summon my minions after every rare...

been holding back this league to se if perma minions will work or not.

And also why the F did they remove "from dust" jewel.....


So far it's way better. although I haven't gotten to T16 yet so I would hold my breath.

I've had to resummon my Zombies 3 times so far this League. Every time was versus a ~T12 Essence Mob with like 5+ Shrieking Essences on it.
Other than that I haven't had to resummon anything.

I'm considering unspeccing the 15% chance for 4 additional Essences. Only time I feel any sort of struggle is when that node proccs. Then suddenly you get a monster that starts killing your minions, has more HP than pinnacle bosses and you get two of them.

As for survival generally, my minions aren't resist capped right now which is a huge issue. I'll probably be getting some Ghastly Eye Jewels to solve that and maybe, Essences will be less of a problem once I get those rippy ones.


Overall, getting Minion levels is very hard nowadays though.



Ye that node isnt worth it, u earn more by just doing another map in that time XD

What are those vortexes in ur offhand for? some secret tech?
i feel u are evolving this build like crazy.
Ive played aloot of minion builds but since i started with urs in scorche or ritual cant remember, i cant enjoy another build XD
i feel that cold conversion minions are waaaaaay more versitile. This variant proves it even more when u dont even need to focus on one minion just adapt xD

are u planning on farming delve for the golem jewels? i just started doing it and your build MELTS delve! so i would recommend it.
they dropp at 110+ ive heard in small chests in thos underground areas.
coz the price of them are insane.
"we made primordial jewels more accesible" - GGG -.-

Hello
will the build be updated to patch 3.20?
There is the possibility to reset all skill tree but first I want to understand if there will be changes since 3.19

Thanks :)
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chuxzchuxz escreveu:
"
Deadandlivin escreveu:
"
chuxzchuxz escreveu:
Do u feel the minions survive better this league. Last league i quit so after i got tierd of having to keep summon my minions after every rare...

been holding back this league to se if perma minions will work or not.

And also why the F did they remove "from dust" jewel.....


So far it's way better. although I haven't gotten to T16 yet so I would hold my breath.

I've had to resummon my Zombies 3 times so far this League. Every time was versus a ~T12 Essence Mob with like 5+ Shrieking Essences on it.
Other than that I haven't had to resummon anything.

I'm considering unspeccing the 15% chance for 4 additional Essences. Only time I feel any sort of struggle is when that node proccs. Then suddenly you get a monster that starts killing your minions, has more HP than pinnacle bosses and you get two of them.

As for survival generally, my minions aren't resist capped right now which is a huge issue. I'll probably be getting some Ghastly Eye Jewels to solve that and maybe, Essences will be less of a problem once I get those rippy ones.


Overall, getting Minion levels is very hard nowadays though.



Ye that node isnt worth it, u earn more by just doing another map in that time XD

What are those vortexes in ur offhand for? some secret tech?
i feel u are evolving this build like crazy.
Ive played aloot of minion builds but since i started with urs in scorche or ritual cant remember, i cant enjoy another build XD
i feel that cold conversion minions are waaaaaay more versitile. This variant proves it even more when u dont even need to focus on one minion just adapt xD

are u planning on farming delve for the golem jewels? i just started doing it and your build MELTS delve! so i would recommend it.
they dropp at 110+ ive heard in small chests in thos underground areas.
coz the price of them are insane.
"we made primordial jewels more accesible" - GGG -.-



Hahaha the Vortex "tech" ;)
I'm just leveling gems in offhands to sell. Vortex and Righteous Fires seem to be the most profitable so leveling them rightnow. Want to finish my Hungry Loop supports first though.

In my current gear my dps feel abit low. I'm at like 2.5 million dps which is a slog alot of time. Just finished every map on the atlas and 2/4 voidstones. Exarch and Eater felt kinda slow, got like 3 meatball phases.

Not sure how to upgrade the build right now. Thinking about adding x2 Convoking Wands for dmg, maybe a minion shield.
I'm gonna give some delving a try, Primordial Mights for 3 Divs is criminal.

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