[3.19] DO NOT USE - Fuzzy Duckzy's Lightning Strike Raider - Great League Starter
" You are missing 10% Spell suppression. The game will say you have 100% as you get a 10% bonus when not on full life but whenever you are not 1 in 10 spells is likely to kill you I would also drop darkrays they are a budget option but I would not put them anywhere near an end game build if you want to live. Get a decent rare pair with T1 life, Movement speed and the 10% spell suppression you need to cap. I would also consider linking lifetap up to your mark on hit as your mana is looking pretty tight and when this procs it will not leave you a lot of mana Other than that it looks ok I just think it lacks life Also drop vaal ancestral warchief as using 2 vaal skills means you lightning strike takes twice as long to recharge. Just swap it for the normal warchief. You can also drop cull from this since you now get it from the tree Última edição por Adders79#7602 em 23 de ago de 2022 14:01:06
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" Rolling Última edição por ohmyitsSENSEI#4088 em 23 de ago de 2022 14:37:45
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I tried the switch to VLS from Helix and instantly switched back because the gameplay fells so different/bad with having to click manually on each monster in order to get an attack?
Is there anything that Iam missing or is this just the downside since its an melee attack? Also how does the curse work? Does it apply automaticly with the link, I never saw any curse animation? Besides from that its an awesome build Thanks!! |
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" There is an option "always attack without moving" in skills selector, just use it and be happy Curse works only on unique/rares enemies if you read mark on hit support description PoE nowadays looks more and more like a fork server with tons of custom weird experimental stuff rather than original game with carefully thought out balance brough live to players. Última edição por judikator#2053 em 24 de ago de 2022 04:43:04
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Hey, just wanted to chime in and say that I'm loving the build! This is the farthest I've pushed my atlas progress in any league and I think it's mainly thanks to your build guide and videos. I've really enjoyed upgrading my gear (other than the claw, that one is just annoyingly expensive) and it's been a blast to fly through T16 maps.
If it's not too much to ask, would you have any obvious advice as to my upgrade options? Or am I at a point where we're talking >10 divines for a reasonable upgrade? Whatever the case, thanks for the build and guide! :) Última edição por RedRidingHood420#7146 em 24 de ago de 2022 05:21:15
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I wonder if it is really needed to have ilvl 75 for gloves for +1 additional strike and +1 to pierce explicit modifiers?
I see there are lot of such gloves on trade with lower ilvl https://www.pathofexile.com/trade/search/Kalandra/zB6K4vgI4 I am asking cuz i have pretty good gloves ilvl 74 and wanted to try luck with rolling those modes on them PoE nowadays looks more and more like a fork server with tons of custom weird experimental stuff rather than original game with carefully thought out balance brough live to players.
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" It probably isn't but craft of exile has all the mods listed at il 75 so it probably can roll on any gloves but I cannot 100% guarantee it |
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" I think boots could to with an upgrade maybe to two tone armour evasion boots or some big flat evasion boots. ES really does not do much and it would be much better to have armour or evasion on here. You could also roll some implicits on your body armour which I guess you are doing as the ones you have do not really add anything |
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Hello,
What do you consider regarding Immortal Call vs Molten Shell? Do i need to take into account some lvl of armour + leveling CWDT and MS to make it count? Thank you! Última edição por joint77#1400 em 24 de ago de 2022 17:25:43
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Was wondering in an ideal situation would we want Divergent or Anomalous Vaal Lightning Strike? Didnt know if more pierce or projectiles is optimal.
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