[3.18] Wallach's Siege Ballista Hierophant (Enjoy Consistent Character Balance)
can anyone look at my build and see what i can improve? ty
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" I would say it is your ring that gives 0.8% of physical attack damage leeched as life by enemy. Although I would have thought the other 99% of phys damage you do would be enough to kill the monster. Try removing the ring or converting all your damage to cold. |
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oh., it can be. im looking a new one and try ty i will post the advice
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Hello just wanted to share how this build looks in eng game with 150+ divs invested https://pastebin.com/xjiUsFsd
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why some people uses Siege Ballista -> Inspiration -> Added Cold Damage -> AWAKENED COLD PENETRATION -> Hypothermia/barrage -> Elemental Damage With Attacks
and others Siege Ballista -> Inspiration -> Added Cold Damage -> INCREASED CRITICAL DAMAGE -> Hypothermia/barrage -> Elemental Damage With Attacks change awakened cold penetration for In. critical damage and vice versa why ? and which one is better? |
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" When playing this build before I used cold penetration but since I saw a lot of people were using crit damage I decided to try it as well this league. I think in the end the difference is not that big. PoB can probably give the answer which is better but I'm not good at it. Yesterday I picked up the medium cluster jewel with sleepless sentries and ancestral echo and dang that feels good. Like being on steroids :) BTW did anyone already do uber sirus with the build? I haven't done sirus at all yet but know it was very easy past leagues so I was hoping to try the buffed version but not sure if it's a lot different. You don’t stop playing because you grow old, you grow old because you stop playing.
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" you swap hypo with barrage for boss fights. Crit damage gem gives more dps then add cold dmg when you get crit rate over 40-50% . ppl swap cold pen gem if they go with watcher eye that gives cold pen and use precision aura. but this builds a mostly boss killer builds. they go for max dex and dps and have almost no defense. Siege Ballista -> Inspiration -> Added Cold Damage -> AWAKENED COLD PENETRATION -> Hypothermia/barrage -> Elemental Damage With Attacks this is standard combination and it works fine with mapping and bossing. other combinations focuses mostly on boss killing so they max out dps but reduce defense to almost 0 |
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" i manage to do uber uber bosses when i hit dps over 20-25 mil. with standard 10-15mil barley tickled them :D. and i still cant kill uber sirus even with 80+mil dps :D |
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How come this build isn't taking Winter Spirit physical as extra cold damage nodes? You can even get a mastery for more cold exposure or frenzy on kill for easier clearing without needing to frenzy.
Is there really not 3 passives we can't afford to give up for the damage? |
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" its just not worthy 3 points. this build is starving for skill points at end game. you can give up health nodes for more dps if rly want. Totem kills dont count toward you , so you cant get frenzy,power,endurance from totem kills |
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