[3.24] fezz's Toxic Rain Champion - Step-by-Step PoE Build Guide for Beginners & Casuals
" If you follow the build guide correctly, you have: 1. Enduring Mana Flask (which means the flask effect continues although you have full mana) 2. Mana flasks gain a total of 4 charges every 3 seconds (via 'Arcane Chemistry', 'Replenishing Remedies' and 'Flask Mastery' on your skill tree) This allows you to have pretty much unlimited mana flask usage. I tried to replicate your mana status and just made a clip to showcase this (you could actually spam the flask and only have rare times where you don't regenerate mana, but if you press your mana flask like every 4-6 seconds, you will be absolutely fine). Última edição por fezz8386 em 29 de ago de 2022 03:23:10
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Hey mate
So I wanted to give some more feedback on this guide I am now level 75 in SSF HC and started mapping. The build feels very safe and damage feels okay as well. As I said although I started playing this game 10 years ago it feels hard to get into it if u skipped some leagues, so I am still very thankful for this guide. Good concept, easy to follow and get into, well explained, good job. 1: Wrong Link On the site https://poe-beginner-guide.com/toxic-rain-champion/campaign/act-4/ under "Switch gems in your Ballista Totem Setup" you have a link called "(G) Withering Touch Support" which actually leads to "https://www.poewiki.net/wiki/Faster_Attacks_Support" 2: Wrong text on skilltree On your skilltreeimage "https://poe-beginner-guide.com/wp-content/uploads/2022/02/Toxic-Rain-Champion-Passive-Skill-Tree.png" point 17 says "Auras from your Skills have 15% increased Effect on you" but its actually only 10% 3: Vitality early on does not work On the site "https://poe-beginner-guide.com/toxic-rain-champion/campaign/act-4/" under "Buy Determination from the vendor" early on you want the people to run determination/vitality/malevolence after having certain skillpoints. This did not work from me after multiple checking the skills and requirements. I skilled it all and had my enduring mana flask ready but running all those auras left me with 3 mana. My solution was to not activate vitality. With the life leech and some caution I could still run Rage. Later on with more increased mana notes I could run a low vitality (always checked that I had around 80 mana left) which felt fine with enduring mana flask, possible to even run with less mana left. Later on I think somewhere we pick more reduced mana reservation skillpoints, then I could level vitality and still had more than 1XX mana left. Those I discovered so far. I will let you know when I have more feedback. Its very fun to play with this guide, definitly recommended |
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The 'Vitality'-Problem I experienced aswell.
During Campaign I got myself a Stone Golem to give the needed LifeRegen. During leveling he is tanky enough to not really die. |
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Same, im in act 5 and tried to make vitality keep up with blood rage and ended up with 23 mana x.x, now i can't even cast despair and vitality still dont heal enough, should i delevel vitality one level(it was playable with enduring flask) and rely on health potions?
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" 1. Fixed, thank you. 2. Fixed, thank you. 3. I will double-check that, thank you! Última edição por fezz8386 em 29 de ago de 2022 12:01:50
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" I would rather decide to not use Vitality and Blood Rage (it's really not that crucial). Última edição por fezz8386 em 29 de ago de 2022 12:05:29
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Howdy, I'm a complete noob and I'm liking your guide so far.
Wondered if you could explain what the colours mean on the loot filter, or if your guide has that info somewhere I missed, I don't know what I should be picking up as priority :) Thanks! |
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" If you are new to the game, you should at least pick up everything that's red and blue. |
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Do you happen to have an updated PoB link. the one in the post doesnt have the completed tree.
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" What do you mean? The tree in the PoB shows everything until level 95. After that, everything is non-crucial and you can pick whatever you want or need (e.g. more life, more spell suppression if needed, etc.). |
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