[3.25] Ice Dancing Queen - Icestorm/Cyclone/CI - Viable For Everything
" Thanks a lot for check, if you found "only" this that means I didnt forgot something mandatory and dmg comes with "time". Btw. I can use Hatred, thats why I allocated 4 reservation skill points on the left. I cant afford enlighten right now, but will switch it when I can! |
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" Synthesized rings with +5%int as an implicit. You quality them to +20% with the appropriate catalyst to make them give +7% intelligence as an implicit, then you craft them as you need. |
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" Unfortunately, your characters are set to private, so we can't take a look at them. Make sure your elemental resistances are all at 75%. If you post your PoB or make your profile public, I'll take a closer look. |
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" Sorry, now is public Thanks! |
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" You cannot switch to Chaos Inoculation before you have 3-4k ES. Change Icetomb for a cheap EV/ES 5-link for a few chaos and you should get over 1k instantly. Get more intelligence on your gear (you can craft some on your existing pieces) and it should help. I don't know how much you have right now, but it seems low. Changing your chest piece will also help with evasion, as it will give you a whole chunk of it and help mitigate hits. It should help you survive more, so you can continue following the guide to slowly get more powerful. Also make sure you stay moving through packs, that can help tremendously with survivability early in the build. Hope that helps! |
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" Thank you for the check!!! |
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Following this guide again because I had a really good time with it prevoous league. Currently at level 75 having a blast.
I also have to say this build might be one of the best choices for the current league mechanic. The ability to AoE freeze stuff as well as having a quick swap to do very high concentrated damage on stationary targets makes you the ideal leader of your squad. This build facilitates everything you need in this game mode. Really nice! |
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How important is the mana recoup on clarity? Is it always needed, even lategame?
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Hey guys, I know its not related to the build, but I don't know where else to ask... Any idea why Overloaded Circuits node does not work as I thought it should in my atlas tree?
I pick Essence craft when starting map and there are 4 Essence notables total on atlas tree, I have allocated 1 (Amplified Energies) and would expect other 3 will be picked by the Overloaded Circuits, but at least Crystal Resonance is not as I killed multiple essences with Shrieking and they were not duplicated as if I had that notable directly chosen before. Thanks in advance! https://poeplanner.com/atlas-tree/BAAKAIQA29ZOjXiAuu9jD0z1svrcvO-63qId_Ya0LJK3jxCsGYh5AG2IPFm-Cs1TzA8TQjD6-wr8TY0Ug86MQaQ0Xp3BoEN1yf1rMXzjmIaovIfMKrvDg4yRvdodfeT3i-F9kejyCnvAFdxpDkqINNoUS_FkG09dHY-Lc7mq_n_Uj4ed0LwrnCFwuxjQLYKnvcdFWNx_jjlFVtwJ6YeCUfr4bi_Eps9H3YOzx4KI-7HlK2mCVHZN3F7fThtNkcsXsroN9tXqx10TfQ754UWQ2UMckYksSMGv5ezhlL1Ea2VxC1seY9GP5cty0YoW4M2Wwnb-N7VjxBjFrxYD9cDEFqDtDJkrt6DWudStC9AoFAAfiwgAAAAAAAADAwAAAAAAAAAAAA== |
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@Arineth
The key stone says 3 random to threat as allocated... It does not states if this 3 are alerdy allocated or not. I think that if you are selecting the essence on map device and paying the cost to add essences, the game must roll the dice between all possible nodes, allocated or not. |
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