[3.27] Herald of Agony CI|The dirty Scorpion-tail|Minion-Pathfinder|190M+|Inbuilt Mageblood|Cyclone

○○○ Patchnotes of Secrets unveiled ○○○

○ Chaos golem now inflict 20% more effext of withers - that is a huge 17% more (++10-90M) dps buff to the whole build!

○ The second new buffed Animate Guardian, not loosing it's gear on death, will be added for 8% more damage (crown of the tyrant), eg fortify & culling strikes & 50% increased HoA-crit-damage-multiplier (kingmaker), or instead as cursebot (18% increased effect of curses, temporal chains), perhaps socketed in a hungry loop.

○ The new Mercenaries of Trarthus will be eg geared as aura-, intimidations-, and curse-bot with kingmaker (fortify & culling strikes & 50% increased HoA-crit-damage-multiplier) too or throw some skills like Icicle Mines of Sabotage - Minefield for 500% HoA-crit-chances to switch out Maata'sTeaching ... So we will have less socket-pressure and a much more easy auras-skilling.

○ HoA-Guardian: "The Unwavering Faith Ascendancy Passive Skill has been reworked. It now grants 50% increased Reservation Efficiency of Skills."
That’s huge and makes the auras- and herald skilling much more easy.
That’s equal to 2 additional auras (flesh and stone) or 3 flexible small jewels. Aurastacking 2.0

○ Elemancer with new herald-efficiencies, 200% buffed chaos-golem and shockings becomes interesting too.

○ The new Runegraft of Fortress increases armour, es, evasion and ward by 40%. We can slot and stack it easy in 2-3 masteries to 80%-120%. Following as result we could gear flexible now new bodyarmours, like high es / es+ar rare body armours or brass domes. Absolut perfect tanky fitting in the build's allstars-concept.

○ Other Runegrafts add more vaal discipline-uptime.

○ Example HoA-poison-crit_Necro with +configurations for animate guardian, mercenary, runegraft of fortress and chaos golem of maelstrom (240M damage, 51M ehp):

https://pobb.in/FxtDf32b


Arachnophilia! I do the maths and pobs soon. It's thumbed around in total a 30-50% big buff in damage and 20-30% in tankyness and ehp.

Última edição por Chromino#4813 em 6 de jun. de 2025 14:57:54
The allstars in [3.25] Settlers

The longest poe-league in poe-history ended and as always traditional I try to summarize some aspects of the seasonal HoA.

The HoA of Kalguur



■■■ The anchor drops. ■■■ ⚓⚡🌊 ■■■ The winds are just right. ■■■ 🌬️⛵☁️ ■■■ The Herald of Kalguur is docking! ■■■ 🌴🦂🌪️ ■■■ HoA is back! ■■■


The buffs and nerfs

Spoiler

HoAg and minions remain unchanged.
Tattoos are not removed.

Spellblock was buffed, but the build lost 3k armour with a nerf to determination. We simply equalize this totally by the buffed ward and endurance charges, or by switching a no longer needed spellblockcluster into an ar/ev-cluster.


With the huge buffed ward of the elixier of the unbroken circle, which is doubled by skin of the lords, we get each 2 seconds additional 10% ehp. The buffed enduring charges add another 15% more flat ehp.
So in total great 20-30% flat additional dr / ehp are obtained in [3.25].

With the new +2 max cold-resi-jewels melding of the flesh is used again. Or taste of hate adds 25% more ele-ehp before.


_______________


League mechanics

Spoiler

All allflames were easy to juice.

With the corpsecrafts awesome HoA-weapons and helmets were done.

With the tattoos I he build is extreme flexible to max 100% spell suppression, more es and and poison chances.

3.24 news:

Spoiler

In [3.24] Hoapolis the returning tattoos will free up full geared around 8 passivepoints and the keystone on skin of the lords. Some spell suppression notes and chance to poison could be switched out. B.i.s. geared 11-14 passives were free to spend.

Nice new possibilities to choose were i.e. free to select the amulet-anoint.

The allstars stacked also around 20% more ehp with es on tattoos in the build.

With the new sapphire flask (+5-10 % increased max cold-resi) the synergies of aegis aurora and melding of the flesh became again much more valuable. 89% all max resis were fast reached.

The boot-slot will become flexible and can be switched out to 10% more damage or easy management with the rainbow stride-boots. In general some movementspeed will get in too.

Because the allstars travel much across int- and dex-notes and can get needed attributes easy on clustertransfers the build turns in 3.24 much more easy for all optimizations.

The necromancer get much substain with ghost reaver and es-leech when wanted.

The pathfinder get more easy 100% flask-uptime with some tattoos.

Capping attack block got possible too.

In rippy, not to scip, league-content and the new t17 map-mods the HoA-build defend with much more tanky defensive layers as other builds.





Poison HoA vs. other minion builds

Spoiler

Very fine and nice holy relics leaded the minion-meta. A great build and only in t17 a bit squishy.

GhazzyTV mentioned in his interview with Jonathan Rogers that temporal minions like HoA is scaling better as other minions. He recommended again the Allstars build to play HoA in stream.
BalorMage argued about the advantages of the immortal HoA against holy relic and mortal minions in t17.

HoA got buffed in movement, damage and qol and is b.i.s.-geared as strong as the mirror-priced spectres.


_______________



Improvements of the build

Spoiler


With the recombinater rare helmets and boots got much cheaper to craft, probably only a quarter as expensive as before.

Because in juiced t-17 ele-mods melding of the flesh for all maxresis 88-90% is too strong, a rare helmet for more es and free resi-suffixes climbed up into b.i.s.-standard with that.

Also high es-base-boots became much easier to be built in.

The +8 rare amulet is the new endgame-cherry, there were some for 200 div in trade, not too bad for doubling the damage early in the HoA-crit-editions.




PoB

Spoiler


I added a higher budget 606M damage PoB, a tanky 150M ehp pob, and reformated the pathfinder pob.




The Guide

Spoiler


Almost each spoiler was improved.


The complete change log:

30.5.25

Improved the Necro 155M Crit-HoA-Pob in tankyness: Doubled Ehp
Added more videos Ravaged Blight and Simu


25.5.25

😋 Wating for [3.26] Secrets of the Atlas 😋

Optimized, improved, streamlined and restructured many minor details and guidings in many spoilers about:

Ghost dance, build-mechanics, ubers, t-17 bosses, blights, mapmods, craftings, ring variation Shavronne's Revelation for +1000 es, ward variations rare gloves / boots / helmet, damagescaling, ranking hoa-supports, returning projectiles, faq, alternative jewels, soul ripper, map / atlas / invitation - mods, ranking poe-content, ranking of the ascendancies, details of the ascendancies, melding of the flesh, act I starting-skills, ci-transformation, hybrid, manamanager, manamaster, ailments


6.5.25

Added more videos T-17, The Feared
Improved the guidings about the variations "Timeless jewels" in "Jewels"
Improved the guidings about Elegant Hubris: Transcendence in "Ubers" --> "Examples Uber-Oneshots" --> "Exarch's 1000 suns"
Improved the guidings about "Ghost reaver" in "Keystones"


24.4.25

Improved the Necro-pob
Improved the Occultist-pob in necro pob
Improved the Pathfinder-pob


17.4.24

Separated the spoiler "block" into 2 separated spoilers "75% Spellblock" and "60% Evasion | 45% Attackblock"
Improved some guidings in "examples über damage" (maven's memory game, atziri's flame blast, etc )
Streamlined the order of tipps in "Lvl 100"


1.4.25

Improved explanations about 90%+ maximal resistances in "resistances"
Added new gif "burning exarch in 3 secs"


24.3.25

Improved the "Hybrid Variation Life + Es" in "Ubers" in "Endgame"
Improved the spoiler "Auras" in the "Ubers"
Improved the section Icicles Mines of Sabotage in "HoA-Crits" in "The Composition of Agony"


20.3.25

Added the petrified-blood to the build in the variations as hybrid (before only guided in legacy of phrecia-news and pob's). Thank you PoE-Guy!
Moved the "Variation Hybrid" from "The Golden Rule" to "The Ubers"


11.3.25

Improved the spoiler "90% flat damagereductions"
Improved the spoiler "Variation Hybrid" in "jewels" "the golden rule"


16.2.25

Added the new Herald of Phrecia Pob's
Added a spoiler on necroforum page 98 about the recovery, defences and balancings in Phrecia


15.2.25

■■■ The Herald of Phrecia arrives! ■■■

An outlook for the event-news is added.
Herald of Agony will reach 550M up to 1200M.
Imba.


24.11.24

By default +85-90% max-resis melding of the flesh are added again

In all ascendancies pob-trees were added for 85-90% max-resis with the jewel Melding of the flesh also with the belt Darkness Enthroned.
(These configurations were before already guided in "jewels" --> "melding of the flesh" and in the alternative pob-trees "mageblood".)

The tornadoes of elemental turbulence moved over into cws/cwdt-set and frostshield in place into cwc for less needed manareg and 100% uptime of frostshield
The guidings "Map & Atlas & Invitation Mods" moved out from "checklist defences" into their new own separated spoiler
Improved pathfinder Pob: switched out the quartzflask, added suppression and resis on tree and with alira. With these improvements not flask-depending, pathfinder climbed up in ranking of HoA-ascendancies again.


7.11.24

Settlers Relaunch, no changes

Improved and streamlined the "Tipps for beginning: CI-Transformation", "melding of the flesh", "Clusters: suffixes and transfers", "Mana-Reg", and many more spoilers in minor guidings


24.10.24

Improved the Necro-Poison-HoA-PoB (86M, 1.2M ehp).
Added as example a tanky pob-tree/item/skill-tab (31M damage, 50M ehp, 35k max phys hit taken)
Improved also all Champ-, Trickster-, Guardian-, Scion-PoB`s
Improved the Champ's mana-reg with "mana flow" in the tree
Added in the Champ-pob the alternative op- forbidden flame/flesh tree for gladiator's 'more than skill' (guided before only in "jewels")
Updated the ranking of ascendancies (Champ raised up with his flat dr-tankyness for strategies like rogue exiles t17 delirious)


16.10.24

"Flat damagereductions" moved out from "The Ubers" over to "Checklists stats"
I optimized the guidings about mana-reg, and the tipps moved also out from "manamanager" and "manamaster" into the new spoiler "mana-reg"
Added regex-mapfilters in "checklist defences"


30.9.24

Improved guidings about helmet-variation maw of the coquest / hybrid life + es in the spoilers "the ubers" -> "Chaos and CI - Life and Hybrid", "gear" -> "keystones" -> "CI, in "tipps for levelling" -> section "CI-recovery" and in "jewels" -> "the golden rule
Added the svalinn variation for 95+% spellblock & dodge
Streamlined and improved the spoilers "TL;DR", "Ehp | Es", "Craftings", "Manamaster", "Flasks" and more


24.9.24

Improved the b.i.s. HoA-crit-Pob: 604M
Added the new Reflecting Mist, Hinekora's Lock, Recombinator-crafted rare amulets 2x +4 to all / chaos / physical skillgem-levels as the totally b.i.s. +8 to HoA-levels
Improved many more minor guidings & explanations
Added Hateful Accuser as ring-variation
Improved guardian-pob
Reformations in the pathfinder-pathings


5.9.24

Hiero here! ✓ The Hierophant-Variation is added in the Guardian-Pob. ✓ The Glad blocks in the Duelist-Pob. ✓

Many PoB's improved (small and large clusters for Trickster, Necro, Jugg, etc.)
Corrected some tattoos in some mageblood-trees
Improved "details of the ascendancies" and the ranking in "Which ascendancy?"
Improved the sections about mana-reg in "mana-manager", "mana-master" and megalomaniac medium clusters
Improved the "faq"
Improved the helmet section in "gear"
Started in "Ubers" the new spoilers "Examples Ubers-Oneshots" and "Flat damagereductions"
Added a medium-gear Crit-HoA-Pob: 165M
Improved the b.i.s. HoA-crit-Pob: 508M


24.8.24

●●● The circle closes - The Scion launches ●●●


21.8.24

Improved the necro and jugg-pob

Improved the spoilers "checklists stats", "checklist defences", "faq", "keystones | gear", "belt", "endgame", the "CI-transformation", many "poe trade links", "ailments", "details of the ascendancies", and some more details
Buffed the chainexplosions of asenath's gentle touch-gloves by a second layer of explosions with a large chaos-cluster "unspeakable gifts"
Improved the b.i.s. crit-tree with grand spectrums to 418M


10.8.24

+++ It's time to Jugg! +++


1.8.24

Updated and improved many minor details for 3.25
Added belt Ynda`s stand in combination with high ar/ev gear for 2000-4000 ward as recommended starter set-up before SoL
Added the new +2 max cold-resis viridian jewel in melding of the flesh set-up
Streamlined some lists of poe-tradelinks
Improved the section gloves in "gear" and "details of the ascendancies"
Asenath's gentle touch-gloves climbed up the steps to b.i.s. gear in maps


20.7.24

[3.25] Settlers of Kalguur drop the anchor.

A lot buffs and some nerfs were adjusted in the news.


10.7.24

Waiting for docking of the patchnotes 3.25
Added some 3.25 news
Improved the "Tipps for beginning, levelling, gearing and leaguestart"
Added rare iron flask in mageblood-flask-set-up (+800 to +1000 es)
Corrected some rankings in "flasks"
Improved some spoilers in "crafts"
Improved HoA-crits to 370M.



Gear

Spoiler

No major changes. I improved the explanations about skin of the lords and keystones, levelling gear and alternatives.

It was the league for some b.i.s. again.


... I cannot remember such a rare rolled aegis aurora since long times in [3.21] Crucible.

Some totally b.i.s.:


I am still trying to craft better ones:

Nice to be doubled by the Adorned to +3/+4:





With the b.i.s. clusters and megalomaniacs and good ghastlys jewels I reached 210 unreserved mana, 140 mana/sec, 130 overcapped resis, 4 curses, 50M dps. And I have the fitting gear for 140M dps HoA-crits in stash.

In ordinary content the HoA-jugg I play this league is almost immortal and died only 4x in levels 80-100 (do not retell, I did U-sirus in unfitting mapping equipment asenath's gentle touchs on low 3k es and on top I forgot to reactivate ghost dance 5 levels long, equal to 40% less ehp, lol).
Now in lvl 100 I farm in titanic gigantified rogue exiles strategies also in t17's including crazy mods like 300-400% increased map-mods, 3x 300% additional elemental damage, seance, wrath of the cosmos, 80% delirious etc. - not deathless, but good & easy doable.

Because the high unreserved mana and mana-reg are not often needed I'll balance further into more damage and do beside recombinations and shipments for one of the imba +8 amulets.






Leaderboards and Leaguestart

Spoiler

Congrats to all Arachnophobiatics!



The dominant meta was ruled by DD and more.


Also when often life based jugg and champ were chosen, the top of the board was again dominated by CI-Arachnophilias!

I myself climbed rank 1 in the HoA-jugg-ascendancy. Arachnophilia!


It was a beautiful leaderboard of Arachnophilia again! With some more very successful Arachnophobiatics!

Nice guide, I see you have Animate Gaurdian in the custom config section but I dont see the gem in the gem section for POB. I'm looking for a very tanky PF hoa build for bossing, thanks!
"
Venros#1819 escreveu:
Nice guide, I see you have Animate Gaurdian in the custom config section but I dont see the gem in the gem section for POB. I'm looking for a very tanky PF hoa build for bossing, thanks!


Yes, the buffed AG is very interesting to squeeze in this league, for Kingmaker etc.

As example I paired with a Wintry Deacon Merc for purity of ice for melding of the flesh 90% resis, also Asenath gloves, Kaom's binding belt, frost shield, and there should be a Wintry-Merc with discipline-aura further beside too when poedb is right, still didn't find him, but good useable in the hybrid setup. So there are more than enough sockets useable.

At some point the build, especially with flesh and stone and melding of the flesh, gets overtanky this league and is extremely flexible again. CI will be best when you focus on Ultimatums or U-Sirus farming, in other content and against all other Ubers the Hybrid-setup will be stronger this league. (changed boots+ Life flask, see "To CI or not to CI" in "endgame").

Última edição por Chromino#4813 em 10 de jul. de 2025 12:43:08
I added a new video.

All 3 Secrets-of-the-Atlas-Bosses:


https://www.youtube.com/watch?v=KpwCLoiJKxY



My actual set-up:

https://poe.ninja/builds/mercenaries/character/Chromino-4813/Captain_Strong_Worm?i=6&search=skills%3DHerald%2Bof%2BAgony

Because I actually go t-16.5 and t-17 double titanic of lineage and + of treasure + gigantic Rogues Exiles, by 400% increased atlas-mods buffed, beyond enlightened further with delirium-orbs, in wildwoods by wisps 3000-4000% empowered, and last with eater-altars boosted, I gear a bit more tanky, somewhere in around 80M-100M damage with the additional aura flesh and stone, 90% max-resis and elegant hybrid supreme decadence. This league as Hybrid-Crit-HoA-Scion and only 10M poison-dot.

The build can facetank easy every juiced content, in a budget of 80 divs (in that maxed juice most others need 200-800 divs+++).

It's fun of sting as always and an awesome HoA-league. So much flexibility! Much more as ever before.

🤗

Última edição por Chromino#4813 em 24 de ago. de 2025 09:55:52
The Breaches of Arachnophobia. The Beaches of Arachnophilia.

The Hiveborns are invading [3.27]!



What are we seeing here? What is that crawling shadow in the teaser-bubble ?? Can it be true?

https://youtu.be/epHp1mcPx8A

Correct. Yes, really, it`s him, it`s the Scorpion! Our beloved old friend shortleg (perhaps ;-) )!
The League of Scorpions is confirmed! It`s Sting-Time!





Our Herald of Agony and Chaos, our Hero of Poison, our Shortsting-Crawler, pushs them all back.


Also the [3.27] Hiveborns'- Twitch-drop shows the arachnophilic league-theme. A spider companies our scorpion, the dream-team is united.

https://youtu.be/jTT-oaIrlSc


___________________________________________________________________________


Breaching | High density

With our Aegis Aurora all high density-poe-mechanics like Breaches heals us infinitive nonstop in battle 1k-5k es on block. 75% block and spellblock are easy stacked (fullblock on tree and clusters or with keystone Glancing blows).

The huge 2-screen-wide projectile-range of HoA is fitting to stabilize fast the boss-breaches.


Our cyclone-movement-mainskill fits perfect for uninterrupted 100% damage-uptime in breach-runs with perfect quality of life of smooth 1-button movement+damage united.

More about HoA and breaching ...

Spoiler


Almost each league I farmed juiced breaches and did breach-stones-runs for the high exp.
It's a one of the most fun-mechanics. Also full juiced in the Allstars's-gear it was always trivial easy because we have evasion, attackblock, es and life on hit and on block, ghost dance, flat dr and more layers of defences and recovery. So I hope breaches will turn more challenging and more rewarding joy.

Awakened fork multiplies HoA's basic 5 projectiles x7 to oneshoot 35 targets. B.i.s. in open designed maps, breaches and for harbingers.
Can be further linked with awakened gmp/pierce/chain/returning to up to 70->110->180->360 projectiles, 4x to 7x times each second oneshotting the Breach.

Returning Projectiles combinated with pierce covers 2 screens also in the HoA's backside in breaches, ravaged blights, delve and 5-ways or is combinated with Sniper's Mark to hit bosses twice after piercing or splitting.

Some AoE can be easy plugged in with Animate Guardian's Asenaths Gentle Touch or as Occu or as Necro with forbidden flame and flesh Profane Bloom.




Chayula | CI

Spoiler


We have stacked already nice 180% increased energyshield, so the Allstars activate with 1 passive 100% chaos-immunity CI again (as by default from [3.13] to [3.24]) against Chayula (teasered purple in the Keeper of Flames 3.27-logo).

Staying Hybrid Life+Es, when new Secrets- / Breaches-Ubers are introduced, is full perfect too with our 95 % flat dr, 75% capped chaos-resis and our Arakaali-pantheon.

Chayula was always already early trivial because we evade and block his harmless skills.



Our old key-unique bodyarmour Skin of the Lords / Skin of the Loyals drops by flawless Chayula's, so it will become one of the typical league-uniques and will be probably good and cheap available.


___________________________________________________________________________


To be edited



New Ascendancies - Bloodlines

The new alternative ascendancies fit awesome for necros, trickster, guardians, juggs, champs, scions, etc.

All HoA-ascendancies are able to free up 2-6 ascendancy-points.

Ascendancy-notables to switch out

Spoiler


First recommended ascendancy-notables to switch out:

Trickster: One step ahead
Necro: Plaguebringer, or very flexible take a look into necro's spoiler "ascendancy", i.e. simply gear 4w triad grips-gloves for 100% chaos-conversion and switch out Unnatural Strength and Mindless Agression
Guardian: Time of Need, Bastion of Hope
Pathfinder: Master Alchemist, Nature's Boon - as pathfinder invest instead into "spiked concoction" on a cluster or path 2 passives into "druidic rite" / or other flask-masteries in the tree when you want full capped 100% flasks-uptimes
Champ: Very flexible, can switch out the most less wanted damage/defences
Jugg: Unrelenting, beyond flexible also
Scion: Flexible, keep the guardian-passives probably
Occu: Keep the Profane Bloom in maps



Of course further forbidden flame and flesh can carry in one more ascendancy-notable.


Revelation of Bloodlines

https://www.pathofexile.com/forum/view-thread/3869178


___________________________________________________________________________


Lycia-Bloodline - The Herald-Bloodline

That's the Keeper of Agony:



On Sanctums 4th floor we have an urgent arachnophil date with the Herald of Scourge, Lycia, the Demon of Heresy.




___________________________________________________________________________


Bitter Heresy

We channel simply the combination:

cyclone - cast while channeling - purifying flame ( / of revelation ) (lvl 1) - ball lightning of orbiting (lvl 1)



The channelled consecrated ground is transformed in our deep "Bitter Heresy" into profane ground.

(Alternative we summon a holy flame totem or the flask Bottled Faith will perhaps be transformed into profane ground also. Tornadoes of Elemental Turbulences can be in example easy cwdt-triggered for more HoA-virulences.)

The Lycia Bloodline "Bitter Heresy" needs only 2 points for granting "Profane Ground", "Malediction" equal to 10% more damage and 20% more ehp, big 20% increased curse effects and the most mighty "Chaotic Might" for 30% more damage.

In our 100% chaos-conversion this is united full 50% more damage of the whole Arachnophobia-Build. Lecker. :-)


Here at this point already a typical cheap in lower budget geared HoA-Allstars-build reaches instead 200M now in [3.27] Keepers of Flame 300M dps.

1 jewel-slot is free released too. The Allstars no longer are in use of the jewel "Rational Doctrine".
As result and as example instead the two jewels "Forbidden flame and flesh" are easy squeezed in to add one more ascendancy-notable to our ascendancies-set-ups.

"Bitter Heresy" is by far the best bloodline for all HoA-ascendancies.

That bloodline alone solely is as mighty and impactful as the legacy [3.19] Lake of Kalandra Necro-Ascendancy now fresh and new for all Ascendancies without serious investments!!

No real downside avenges, it seems to me it's one of the most valuable 2-points bloodlines in whole 3.27. Fun detected.


___________________________________________________________________________


Farewell to Flesh - The Passion of Agony


Beyond arrives the Bloodliner's dream of all of us passionated in 1000M and far further into 2000M crawling Damage Stingers in the later endgame:



When we reserve life for HoA with "Farewell to Flesh", we catch another 70-80% juicy *MORE* HoA-dps-multiplier.

Spoiler


Pathing into the mandatory needed "Blood Magic" in the southwestern passivetree is very interesting as fortification-stacking Champs, as lucky blocking Gladiators, or as retiring ed-charges stacking Juggs.

In other ascendancies the "Blood Magic"-keystone comes in on the helmet "Malachai's Simula".

Then the Allstars combinate their new keystone with the bodyarmour "Shavronnes Wrapping".
Because our life-pool is used for HoA-reservations, skills, spells, and perhaps tempestshield, life is reduced to a tiny small puddle, we need the bodyarmour Shavronnes Wrapping protect our last drips of life safe against chaos-damage.



Shavronnes Wrappings are not needed against most Ubers and other non-chaos poe-content. There we can gear i.e. a Skin of the Lords "Bloodmagic.



The missing auras and and in chaos-content loosing the tanky global defences of Skin of Lords needs to be compensated with

■ by mageblood buffed permanent utility flasks
■ 90% max-resis
■ 100% spellsuppression
■ additional blockings
■ some endurance charges
■ the runegraft of fortress
■ other stacked flat dr like enfeeble, debilitations, sapped ground, sigil of power, infused channeling, stone golem, stone golem of safeguard, etc.
■ from tanky-buffed support-spectres 2-4 granted tanky auras
■ perhaps 1 more aura socketed into the ring 'essence worm'
■ beside Withering Step probably the Balance of Terror-jewel should be used for full 15 withers instead Sin's Rebirth to free up a flask-slot
■ our Es can be increased with Shavronnes Revelation ring
■ And we slot in forbidden flame and flesh to add one of the hidden ascendancies like as Necro "Nine lives" (Recoupings), as Jugg "Indomitable Resolve" (reduces all damage taken 25%), as Guardian "Searing Purity" (81% chaos dr) or other fitting tanky ascendancies.





Also the amulet "Uul Netol's Vow" for the increased life-reservations of the 7th HoA-link turn in awesome when we choose the path of "blood magic".
The unique clusterjewel "Calamitous Vision" for "Lone Messenger" should be useable in this set-up also.



The Svalinn for high lucky blockings will be again an attractive alternative too.





___________________________________________________________________________


Sinner Saint

Of course also the original sin-ascendancy points "Sinner Saint" can be used to buff a second damageskill beside HoA into full chaos (with the ring call of the brotherhood and more utility).

Please visit in "endgame" the spoiler --> "The Ubers" --> there at the buttom the spoiler "The elephant in the room - 2 damageskills".

Absolution of Inspiring, Storm Burst, Storm rain etc. can be boosted into a few millions of damage.

Please let me know when you also detect a fitting chaos-combo!


___________________________________________________________________________


The choice of the Tanks | The Alternative | The Chaos Bloodline

Chaos Bloodline Ultimatum Trial Master - Vaal discipline can be stacked with the runegraft of the soulwick to 2 vaal souls each sec. With the reservation mastery and more duration 18 secs vaal discipline-uptime is easy reached.
That's almost half a granted Trickster-ascendancy / or full Soul Ripper-Happy Hour for all Allstars.

Also Vaal Impurity of Ice, Vaal Grace, Vaal Molten Shell etc. could be nice buffed up.


___________________________________________________________________________


More Examples - Other Bloodlines-ascendancies to switch in

Spoiler


Ritual Nameless Bloodlines: Switch in only life-, hybrid- and enduring mana-flasks, also with utility-suffixes, also the Grasping nightshade sporebloom tincture for cyclone-withers.
Alternative Divination Distillate for item rarity and Writhing jar for minion offence mastery for unholy might after kill or bearing Arakaali's fang are interesting too

Then use elegant hubris supreme decadence, perhaps further petrified blood, be unaffected by poison for free boots-choice (i.e. rare eldritch boots, rainbow strides, bubonic trails), eg balance of terror jewel for withers, and use 3 rings (i.e. a hungry loop to buff support-spectres tanky, a shaper ring life+mana on spellhit, as CI shavronne revelation, to buff up the HoA-virulences generating to a second damageskill original sin, etc. on 3. slot)

..... not really recommended, the Allstars have no decisive stats like negative lightning-resistances for Doryani's Prototype slotted on the ring-slots.


Harvest Bloodline - Unleash: when you prefer the playstyle boost here Unleash set-ups for lowered manacosts instead Cast while channeling



Delirious Bloodline Schizophrenic Dissocication: A New guard-like skill absorbes 40% damage taken, but needs then after to recover and to recoup the damage in 4 seconds.
Not much challenging with our already high overstacked allstars-recovery.
But as full downside all jewels like the golden rule, the watcher's eye and ghastly jewels are no longer useable.

..... Sorry, in this moment now I not have a way of compensation to counter this unfair ggg-revenge.




I do more of the puzzling and maths soon and will add 2 new, tanky and dd, Lycia-HoA-pob-loadouts.
I will add 2 new, tank and dd, Lycia-ascendancy-rankings also.


A good geared HoA-Lycia-Necro, Lycia-Champ, Lycia-Pathfinder as well as HoA-Tricksters, HoA-Guardians etc. will deal in lategame around 1B to 2B damage with Herald of Agony.

That's the big Woow! Yaaam! The Blood of Arachnophilia!

Greetings to the beaches of Zealand! This is an evolution destilled out of the older affliction- and legacy of phrecia-herald-mechanics. Thank you GGG for this fine, curious and thrilling Herald-Bloodline!!



___________________________________________________________________________


More [3.27] Mechanics


The Grafts - Implantated new skills


The 2 implantated Backgrafts are introduced to fill gaps in the build. We can use them flexible to buff most wanted defences, HoA-virulences, brittle, cc or a bit damage.



Genesis tree

A big new second corrupting / vaal orbing-like risky gamble.

Because the Allstars are specialists for using much unique gear and flexible on each slot, probably that's the most interesting new league-mechanic.

Crafting in the genesis tree "Birthed" uniques Circles of Nostalgia, Aegis Aurora, CIP, Eber's, Triad Grips, SoL, Ashes, etc. will be extreme interesting.



Other new skillgems

The new kinetic int-gems look at first sight fast enough to be channeled, unleashed or triggered for HoA-virulences (i.e. the new wall of force instead tornadoes or ball-ligtnings).
Of course they need to be tested ingame and to be optimized.


Spectres forever

The new reviving Spectres will throw some charges, auras and curses in again.

Of course the whole build works without spectres too, and we can focus simply on the immortal HoA when wanted.


New alternative gear

Spoiler

- Probably not recommended -

A new helmet that gives headhunter to linked minions was introduced in the showcase:
Link skills can target damageable minions
Your linked minions take 73% less damage
On killing a rare monster, a random linked minion gains its modifiers for 60 seconds
That helmet would fit to buff the AG, Golem or the support-spectres.




___________________________________________________________________________

Spell Suppression nerf

"Spell Suppression now prevents 40% of Damage from Suppressed Hits and Ailments they inflict (previously 50%)."

The Allstars with their 90% flat dr, flat +max resis of melding of the flesh and their mix of defensive layers are very much less affected compared to all other builds with spell suppression as central major layer of defences.

But in [3.27] the full maxing of +max resis above 85% into 90% becomes more desired and more valuable.
When wanted put in 1-2 more rare jewels +2% max cold-resis or use a support-spectre for purity of ice to focus more into elemental tankyness. Use 1 passive in a suppression-mastery for 4% increased suppression-effects.


Poisonous Concoction nerf

Poisonous concoction now has 22-537 to 33-806 Added Chaos Damage at gem levels 1-20 (previously 30-716 to 44-1073), and Added Chaos Damage is equal to 4-16% of Flask's Recovery Amount if Charges were consumed from a Life Flask (previously 3-11%).

While levelling without b.i.s. rolled flasks a 20% nerf to our recommended low-level skill and resulting now into less recommendations as levelling skill.

HoA, cyclone and spells become more interesting while levelling in place of poisonous concoction.




More Patchnotes 3.27 - Minion-Accuracy, Trickster, Map-mods

Spoiler


"Minion Attacks now inherently always hit."

HoA had always already high 95% hit-chances while mapping. So this is equal to a +5% more HoA-damage-buff. Against high-evasion bosses and mobs that's further equal to an around 10% more HoA-damage-buff.



Trickster

"The Heartstopper Notable Ascendancy Passive Skill now grants Every 10 seconds, Take 50% less Damage from Hits for 5 seconds (previously 40%), and Take 50% less Damage over Time for 5 seconds (previously 40%).

The Soul Drinker Notable Ascendancy Passive Skill no longer has 20% increased Attack and Cast Speed while Leeching Energy Shield.

The Spellbreaker Notable Ascendancy Passive Skill no longer has +20% chance to Suppress Spell Damage, and now has Prevent +15% of Suppressed Spell Damage while on Full Energy Shield (previously 10%).

The One Step Ahead Notable Ascendancy Passive Skill now has Your Action Speed is at least 90% of base value (previously 108%), and Nearby Enemy Monsters' Action Speed is at most 90% of base value (previously 92%)."

We simply switch "One step ahead" instead into one of the new Herald-bloodline-ascendancy-notables.

No impact for the HoA-Trickster. We already have 90% cold-resis, are unaffected by stuns and further compensate with freeze-immunities on AG, spectres, ghastly jewels or pantheon of brine king.

Almost more a small buff because we do not rely at all on the speed-buff and es-leech!


T-17 Map-mod

"The detonation speed of most Monster Volatile Cores can no longer scale with attack or cast speed. Additionally, the ability for some sources of Volatile Cores to ignore block, evasion, and spell suppression has been removed. Volatile Cores from the Tier 17 Map modifiers and specific Ritual Monsters have also had their damage reduced."

One of the most unconfomfortable t-17 mods got the long awaited nerf to normal average lethality. :-)




Most PoB-configurations are updated for [3.27].
All PoB's minor adjustements, PoB exportations into 3.27, and all until now unrevealed league-content will be updated soon for leaguestart.



Última edição por Chromino#4813 em 27 de out. de 2025 15:09:50

Reportar Post do Fórum

Reportar Conta:

Tipo de Reporte

Informação Adicional