[3.26]The dirty Scorpion-Tail|Arachnophobia Allstars|Herald of Agony|CI-Chaos-Cyclone-Champ 197M
" The HoA-Champ will be extreme strong again, yes. The champ-pob will be ready soon. I am thinking also about a 40x fortify stacker. 40M damage are enough for all Ubers, so it would be easy to be built in probably. On the other side with HoA's scaling on medium clusters, so the basic 10x fortification and further building in 100% spell suppression and 90% resis is more easy with still around 100M damage in [3.26] as champ. Probably I add an alternative tree in the pob. Última edição por Chromino#4813 em 8 de jun. de 2025 08:43:53
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The champ pob appears to not have accurate eHP as it says inf. I don't see any config modifiers or fort stacks added. Champ isn't updated?
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hi Chromino, another skill to proc poison charges? i really hate cyclon
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" I update pob as soon as pob community fork is ready. Energy to team! You find already the manually updated necro-pob (290M) with some mercenary-datas in the custom configs: https://pobb.in/GPVQc1ci There are still some smaller problems with the wordings (for punishment) and 3 frenzy-charges will not be 100% up, so the final necro-dps will be around 260-280M. Yes, ehp is infinitive with aegis aurora and molten shell. In t17 and high density damagepeaks ehp matters most, against bosses max hit taken is often more important. Disable / Uncheck recovery on block when wanted. Edited: PoB with custom configs, 200M Dps, is ready. Última edição por Chromino#4813 em 9 de jun. de 2025 07:01:01
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The final Crit-Poison-HoA-Champ PoB is ready with the custom configurations for the Mercenaries and Animate Guardian and Runegraft.
Nice 201 M in full tankyness. Let it sting! Arachnophilia! https://pobb.in/84HaEGFa Última edição por Chromino#4813 em 9 de jun. de 2025 04:53:41
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Thnx so much for the update. I'm very happy to try cyclone for the first league.
What skill(s) are you doing acts with? Do you transition into cyclone after acts? |
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" Yes, HoA is extreme flexible. As examples unaltered ball lightnings boom fine, unleash setups fit good, storm burst cwc is fastest, add cwdt-turbulence-tornadoes. Dozen skills to individualize you find at the top of the spoiler "skills and trigger" separated into the special subspoilers "More styles" and "Create your own style". Última edição por Chromino#4813 em 11 de jun. de 2025 02:46:50
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Just realized there's some custom modifiers for animate guardian but it's not on the skill gem list - where do you plan to place that?
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" Yes, one skillslot needs to be changed. In 3.26 curses, additional auras or also other skills will be outsourced on Mercenary and AG. As soon as the mercenary-mechanics are better known I update the Pob. Until then take simply a curse on hit implicit gloves or curse on hit-ring on the Mercenary to free up one skill socket. Última edição por Chromino#4813 em 14 de jun. de 2025 12:33:55
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" Last leagues I went with poisonous concoction beside storm brand and HoA until maps. Before in Act 1 with flame wall and SRS. This league I try again something different, poisonous concoction of bouncing, when it's cheap, and beside firestorm for HoA-virulences or something like that. In "Tipps for levelling" are the typical skills listed. Cyclone is great in as soon as ball lightning of orbiting or tornadoes of turbulences are stashed, but before movement of other skills is a faster. |
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