POE 2 Complete PC Freeze while loading screen

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xwe#1412 escreveu:
It's a poe2 problem.

What if the other games don't use the functional of the driver / OS that PoE does?
bump!
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cursorTarget#1174 escreveu:
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xwe#1412 escreveu:
It's a poe2 problem.

What if the other games don't use the functional of the driver / OS that PoE does?


That means they may be doing the right thing?(using a different "function" as u put) if it's working for everyone i guess.. Unlike Poe 1/2
Última edição por drx#8804 em 10 de jan de 2025 13:24:56
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drx#8804 escreveu:
That means they may be doing the right thing?(using a different "function" as u put) if it's working for everyone i guess..

Or it wasn't tested enough by the driver developers?

Anyway, if PoE is doing something unusual, why the hell entire OS hangs up? Are we in 90's?
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cursorTarget#1174 escreveu:
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drx#8804 escreveu:
That means they may be doing the right thing?(using a different "function" as u put) if it's working for everyone i guess..

Or it wasn't tested enough by the driver developers?



So then we customers are the ones suppose to test it? is that what u mean? if thats the case they should test themseves before putting into the EA.. and Keep using same "function" as every other dev game do, cause they work? This is not an Alpha, i bought the game because i thought and was advisored it was at least FUNCTIONAL.
Última edição por drx#8804 em 10 de jan de 2025 13:29:36
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cursorTarget#1174 escreveu:
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xwe#1412 escreveu:
It's a poe2 problem.

What if the other games don't use the functional of the driver / OS that PoE does?


Then GGG shouldn't use whatever exotic feature.

What unique feature is GGG trying to implement, that dozens of other games don't use, such that it's worth bricking the games for thousands of users?
Última edição por xwe#1412 em 10 de jan de 2025 13:34:08
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drx#8804 escreveu:

i bought the game because i thought and was advisored it was at least FUNCTIONAL.

Ehm... It's EA. You should expect anything from it. I am glad that the game started on my config from the first attempt. Back in the days when Cyberpunk 2077 came out, I managed to see the Main Menu from the 20+ attempt constantly restarting the game and changing everything I can change on my system. And the game wasn't EA in December 2020. So, bugs are expected, including crashes. Do you remember Sony removed the game from their store?

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xwe#1412 escreveu:

Then GGG shouldn't use whatever exotic feature.

What unique feature is GGG trying to implement, that dozens of other games don't use, such that it's worth bricking the games for thousands of users?

For example, well documented shader compilation in multiple threads. And two or more shaders fail to compile at the same time causing the driver to handle that situation unproperly leading to race condition?
Última edição por cursorTarget#1174 em 10 de jan de 2025 13:52:33
does anyone know if they will fix this issue?
Well, I figured after the recent patches and hotfix etc I'd try running it again only to have to hard-reset my PC again when the game failed to load the first area. The music kept playing but I couldn't move the curser or use any keyboard shortcuts.

I swear this wasn't happening around launch.

EDIT: After being advised to switch to Vulkan... IT WORKS! Played for 3-4 hours straight with no hitches or crashes.
Última edição por Brat_Sampson#7800 em 10 de jan de 2025 19:42:15
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cursorTarget#1174 escreveu:
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drx#8804 escreveu:

i bought the game because i thought and was advisored it was at least FUNCTIONAL.

Ehm... It's EA. You should expect anything from it. I am glad that the game started on my config from the first attempt. Back in the days when Cyberpunk 2077 came out, I managed to see the Main Menu from the 20+ attempt constantly restarting the game and changing everything I can change on my system. And the game wasn't EA in December 2020. So, bugs are expected, including crashes. Do you remember Sony removed the game from their store?



It's very clear that we expect very different products from an "Early Access" game. and that's ok at least for me. I can live with bugs and crashes that close the game, but not with ones freezing my system.
U keep saying that this is on Microsoft fault, but the issue only happens when i'm with Poe2 opened and running.. funy isn't? maybe must be Asus the culprit??? Since My system and Poe are running on a Motherboard that they made.. common man.. If you want to keep helping us bumping this thread, thanks for that. your posts are helping a lot.. but don't try to make people's blame for an GGG error onto game code.. This is even at their Priority Issues to be resolved, so something is happening there, not here.
Última edição por drx#8804 em 10 de jan de 2025 14:15:05

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