poe2filter.com - A PoE 2 custom loot filter generation website

Unique Tier List improvements, Currency value balance - v0.9.127 - 05/10/2025

- On the Uniques Tier List, you now have the option to always show all uniques. Note that this might slow down your browser. Unchecking 'Always Group by Base Type' makes this more manageable.
- The choice for both checkboxes is now stored in your browser.
- Prevent 'Perfect Orb of Transmutation' and 'Perfect Orb of Augmentation' from getting hidden when their market value drops below the 'Economy, Strict' threshold. To compensate, added them to the list of 'Cheap Currency' which you can hide through the Quick Filters.
- Lowered the lowest threshold of the 'Economy, Strict' Tiering Mode from 0.25 ex to 0.15 ex.
- Removed the 'fixed' prices for 'Romira's Requital' and 'Kalisa's Crescendo'. Updated the fixed prices for the Gazes.
- Economy update.
Author of https://poe2filter.com and https://poe1filter.com - Path of Exile 1 & 2 Custom Filter Generators
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BlackDeathBE#0559 escreveu:
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krlcze#2617 escreveu:
On poe1 map filters are hard for me to customize. I want to see all maps so I'm using 'Static, Default' map filter option, but all t13+ maps make the "tink" (Divine orb) sound and I don't see an option to change it.
Same with t17 map sound on 'Static, Strict'.

Would be great if it was possible to easily change it without typing custom rules.

I'd be interested to understand why you want to see all maps. If it's a matter of sustaining & progression, that's what the 'dynamic' system is for.


I play in HC and like to do some farming strategies in lower, easier maps. Even in ssf or after making new character it's still vialable to faster farm valuable items in white maps.

On side note: noticed that resonators don't have any cosmetics and drop sound - it's not a stackable currency class, which it wrongly categorized as in the filter. According to wiki: Resonator Delve Stackable Socketable Currency DelveStackableSocketableCurrency
I love your filter page, it's clear, easy to set up, great job, you're the best :)
For high quality crafting bases, is it necessary to have the base defense percentile there?
Good 28% qual bases are already very rare and valuable and can be rolled with sacred orbs. Otherwise I understand the filter might be hiding 28% qual lvl86 bases worth multiple divines?

About my comment about maps earlier, changing sound for all A tier solves it :)
Última edição por krlcze#2617 em 8 de out. de 2025 03:29:19
A rework of the crafting bases, taking into account your remark, is already on the todo list, will definitely arrive before 3.27!
Author of https://poe2filter.com and https://poe1filter.com - Path of Exile 1 & 2 Custom Filter Generators
You can filter out lower rarity items. But what about the opposite, where you filter out higher rarity? Say you only want to pick up whites, or whites and blues, etc. Is this something others would find utility in on their filters?

btw. great job on, basically, everything. been using this filter as my main tool for creating item filters since shortly after launch. ty for your service.


edit: I see we can accomplish this in the Weapon and Armour Exception area, but I was thinking of it under the Hide Weapons & Armour section. I guess it's fine as it is, then. (Probably.)
Don't get lost by being so focused on the target that you forget to enjoy your surroundings.
Última edição por freudo#0225 em 11 de out. de 2025 19:40:18
I'm trying to learn how to use your filter, but in the "Chance Database" category, you have all the white tablets listed. Why is this necessary? If I set the filter to hide the databases, the white tablets won't be visible because they are located right behind the uniques at the very top. Move this category or remove the white tablets from there.
Another crafting base, which is of quality 24 or higher or has holes, for some reason you only have white ones, although you can collect all of them, even rare ones.
I discovered your filter about a year ago and have been using it since the Merc League in PoE 1. The Tier Lists are particularly commendable, especially the excellent Unique List.

Here is my PoE 1 Filter Feedback:


Highlight Jewelery:
Especially Cluster Jewels

Pre-sorting by Tade League Prices is not important if you want to farm a Base for your Build! (When is the Price updated, every Time the Filter is loaded? How do I know if the Cluster Jewel I'm interested in is still there?) So I have to sort all Bases in Custom Rules. Then I can forget about the Quick Filter, because it has to be overwritten anyway.

There is no Option to quickly and clearly add a Cluster Jewel of your Choice! The Entry under Custom Rules is also inadequate because, on the one Hand, the Enchantments for all Cluster Jewels are listed regardless of Size and, on the other Hand, the Names of the Enchantments have been changed. Furthermore, you can't see here whether the Base is already displayed in the Preselection by Trade League Value. In addition, you can only enter a fixed Number of Passives; >=, ==, and <= are missing here. For Example, Medium Cluster Jewels with 4 and 5 Passives are generally equivalent.

Solution: It would be desirable and clear to have a separate Tier List Tab for all Cluster Jewels, or a proper Listing under Quick Filters.


General Errors:

The Filter for Quest Items, especially Voidstones, does not work because it says “Watchstones”. There are currently no Watchstones in PoE 1. This is easy to test by dropping a Voidstone in a Map. Labyrinth Items are not highlighted at all, e.g., a Silver Key in the Labyrinth.
Furthermore, the sound for quest items cannot be changed from the default settings. There is no option to do this under Cosmetics.
Solution: Rename Watchstones to Voidstones, add Labyrinth items, and add Quest items under Cosmetics.

Chancing Bases: If you clear an existing Selection of desired Chancing Bases, all Quick Filters will no longer be loaded and displayed.


What I had to learn (perhaps also as a Tip for others) - Quick Filter Armor Exception:

Preliminary Remark: Especially for the Recombinator, you usually farm one special Base after another. Here, you want a different Item Level for each Slot, because Gloves can roll everything from 85 onwards, but Body Armor only from 86 onwards. For the Combinator, subtract two Levels again, if you recomb with lower Mods too.

Problem: The Gear Bases Tier List is far too inflated for the existing Quick Filter Option to select only Defense Types. Custom Rules is not an Option because the Tier List is also used elsewhere, e.g., for Quality Crafting Bases, Influenced & Special Gear Exceptions, or for Highlighting, which is good and correct.

Applied solution: Only one Item left at Elite (and Expert Bases thinned out, e.g., due to Fractured Item Filter).


Nice to have:

All Flask Modifiers have a minimum Item Level, so you only want to farm Flasks that are above that Level, for Example. Solution: Add a “Flasks Except” Selection for Item Level in the Flask Quick Filters.

For the Tier List Gear Bases, it would make Selection much easier if the Weapon Tooltip showed the Crit Chance and the Shields Tooltip showed the Block Chance.

I usually use additional drop sounds for maps. It would be nice to be able to configure these separately.

I would like to be able to undo the label size of the presets without resetting the styles.


Thank you :3

If you've read all this, once again, a big thank you for the great Filter Website, which I've been enjoying using since the Release of PoE 2!
Increased tiers of socketed Exceptional items - v0.9.128 - 17/10/2025

- Set the minimum Gear Tier for Good Socketed Exceptional items to Advanced by default, and always enable this setting. Changed the presets, and migrated existing filters.
- Always consider 2-socket Exceptional Boots, Gloves and Foci as Excellent tier, regardless of their Gear Tier.
- Increased the tiers of Socketed Exceptional Gear. Only for new filters, not for existing filters.
- Promoted Sacred Focus to 'Elite' tier.
- Promoted Viper Cap to 'Excellent' unique tier (unidentified currently worth 2 annuls). Apologies if you've missed this unique in this way. We've contacted the developer from poe2scout, where we get our unique values from, with this concern. It's unlikely they will do something about such cases this season, but next season the data should be a lot more accurate.
- Disabled the option to explicitly hide Chance Base tiers. It suffices to just disable the rule -- the base types will get hidden automatically by other rules (thanks WhiteFors).
- Economy update.
Author of https://poe2filter.com and https://poe1filter.com - Path of Exile 1 & 2 Custom Filter Generators
Última edição por BlackDeathBE#0559 em 17 de out. de 2025 16:17:27

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