FeedBack And Sugestions
Currently, I have about 40 hours of Path of Exile 2, and in that time, I have noticed that it still suffers from the same problem as the first one: the cooperative aspect. I don't know if the company intends to change this, but since it's a more paced game focused on difficulty, I think a better-developed cooperative system would be very welcome by the community.
My suggestion as a player is: • Improve the "Tanker" Role: Make it more solid and consistent. The foundation of a cooperative is the tanker; when the role is established and well-built, it automatically generates the need for a support role to provide assistance and keep the front line alive. From the moment there is a front line and a support line, it creates the freedom to have a pure and massive damage source. In summary: if the tanker takes damage, they need healing. If they need healing, a solid support class is established. Aligning with the trinity class concept, there should be a shout to provoke enemies and some totem or shout to provide support, such as healing, bonus damage, or attack speed. • Maximize the Overlaid Map: There should be an option to maximize the overlaid map, so it is possible to zoom in and move it using the mouse. • Mount System: Currently, the maps in POE2 are huge, which is wonderful. However, with the slower and more paced movement compared to the first game, it might be interesting to introduce a mount system. • "Family" System for Nicknames: Since POE2 is a game structured around creating multiple characters, the nickname system should be changed to a "Family" system. The only unique nickname and ID should be the family/account name, so that characters don't need to be created using "user0001, user002, user003", etc. Games that introduce this nickname system well are Grand Chase, Tree of Savior, and Waven. It doesn't make sense for a game where the content is based on creating and leveling up multiple different characters to require unique IDs for each of them. • "Inspection" System: A system for inspecting other characters' equipment should be added. This wouldn't generally affect gameplay, but it would be a nice quality of life feature. After all, who hasn't stood next to someone in town and thought, "Wow, what's that guy's set?" Some games that have this system are Perfect World. • Portuguese Voice Acting: Considering that the Brazilian community is so huge in the game, maybe Portuguese voice acting would be interesting (but this is a feedback I doubt will be heard). • Remove Gender Lock: I know the exiles' stories are individual, but there could be a class selection and character creation system without gender lock, where the story is linked to the class and not the exile. I have many other feedback points, but most are about bug fixes, and I think you are already aware of that. If possible, I would like you to interact with the post so it reaches those who can really do something about it. Último bump em 1 de jan de 2025 02:28:53
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