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So many changes, you all did a lot of work and although we would have loved Una's songs playing whenever we are in Town, you still delivered a lot of new stuff and made the game better! Thanks, GGG!
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Postado poruzi2k2#2533em 16 de jan. de 2025 11:30:23
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Noice!
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Postado porDrezao#2803em 16 de jan. de 2025 11:31:03
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This is just awesome, ty for the huge patch <3
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Postado porEmapthicGamer#1511em 16 de jan. de 2025 11:31:30
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ty for all
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Postado porGEONER#7150em 16 de jan. de 2025 11:33:47
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lets goo!!
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Postado porPhilZen#4540em 16 de jan. de 2025 11:35:06
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ty so much great work
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Postado porThe8thMonkey#8400em 16 de jan. de 2025 11:37:17
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FREE THE GOBLIN TROUPE !
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Postado porPlejn#7078em 16 de jan. de 2025 11:44:23
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Didn’t fix the 120hz issue for consoles, but big W for the rest.
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Postado porMACGRUB5R#4914em 16 de jan. de 2025 11:46:51
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pog
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Postado porKrekhed#0039em 16 de jan. de 2025 11:48:13
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"
The Trial of the Sekhemas and Trial of Chaos are completely unbalanced in both rewards and gameplay.
In Trial of the Sekhemas, players can exploit the system by forming teams outside the boss room and charging fees ranging from 1D to 50E per teammate to help clients defeat the boss. These teammates don’t even need to go through any of the trial stages themselves and can still gain Ascendancy effortlessly. Where is the fun or challenge in this process?
When new players need to obtain Ascendancy, they are driven to spend real money to purchase in-game currency, creating an unfair advantage.
The rewards in Trial of the Sekhemas are excessively high, with treasure-filled chests, Jewels, Unique Jewels, and the Against the Darkness Time-Lost Diamond.
In contrast, Trial of Chaos feels like garbage in terms of rewards, offering only corrupted equipment and no Jewels or Unique Jewels. However, the trial process in Trial of Chaos is at least fair, requiring all teammates to start from the first stage and face the challenges to earn their rewards.
I have to question whether your development team has actually played the game themselves. This kind of imbalance severely undermines the fairness and enjoyment of the game.
I completely agree with this. Both trials as they are now are interesting content to farm but they are in no way suitable for obtaining the most important part of one's build, the ascendancy. They are way overtuned and RNG dependent for this purpose.
I hope they rethink the way to ascend and allow the first three ascendancies to be part of the campaign story (e.g. special bosses in the acts).
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Postado porhellix#5931em 16 de jan. de 2025 11:48:18
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