Abyss Rares, what is the intended counterplay?
Let me preface this with that I'm having a great time with 0.3 - however, abyss rares are extremely deadly and it isn't quite clear to me what the intended counterplay is.
I'm playing melee (hollow palm) and I cannot sustain life while near an abyss rare (or rather the green ground dots they drop); life potions apparently have no effect while in the goo. Occasionally I lure them out of their goo and can try to deal damage - but they usually create more ground dots before I can do significant damage. What is the intention? How am I supposed to fight these things? Último bump em 14 de set. de 2025 11:02:32
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I'm going full off meta Hollow Palm build and I can safely say that the intended counterplay for the rares is to just not be melee lol
Sometimes they have a small aura around them that just melts you. The Cthulhu squid Wizard deals a ton of damage with just the zapping autoattack and the only thing you can do against it is to be always stafing, so no melee allowed. They also keep autozapping you while heavy stunned, because why not. I guess you just have to try to maximize chaos res and go for the long run against them. |
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I've got 85% chaos res, so I don't think that is the solution.
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" I'm full melee with my Amazon. Well to be precise mainly melee with Primal Strike and who throws LS at melee range because I like to fight up close and personal. I got 60% evasion, 80% deflection, 45 energy shield (YES 45, NOT 450. NOT 4500), with 2K health. I just facetank them basically. My res is 75% with 10% life/mana leech on gear. My damage isn't OP like Deadeye but because I can tank and fight up close and personal, I make up the lack of damage by being able to stay on the fight and deal more damage than running away. I shock, electrocute, and stun them too. In 9/10 of encounters I always win in T15 maps. Última edição por BigBoom9240#8803 em 12 de set. de 2025 19:02:54
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lets see, with recent patch we got:
-buffs to already strong range classes -some new upgraded basis -lots of easy crafting options aimed at weapons -hell on earth around mobs that can pop you as soon as they enter your fov -so many VFX that will melt your rig if they render on your screen i'm no scientist but i think the intention is to off screen them |
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No Mr. Bond... you're supposed to die.
I love it when 3 abyss rares all hit me with the giant green lantern laser beam of insta death from off screen while my minion ants cower behind me. My fault for only having 75% res.'s and 10k Life pool ( 2k life, 7k ES and 1k pull from mana first). I nEeD 2 gEt GOod. |
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" If they are talking about the field I think they are then the damage is physical, I know green you would think is choas but no it's physical damage, and it prevents any sort of regeneration or was it recouperation.... I took a glance at it by pausing the game and just looking at the tooltip once. My opinion is that it does way waaaayyy too much damage for having a no heal bit as well... And the worst are the ones that have that teleport to you with the smoke screen so they alway catch you with it... Edit: nvm it's your thread but yeah I think the damage field you are talking about is physical. Última edição por Ashgan9#6435 em 12 de set. de 2025 23:58:39
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Can confirm, "Desecrated Ground" is a physical dot that also prevents recovery.
I keep trying to figure out how to handle them, most of the time the rare blinks ontop of me and plants the green ground dot. I need to escape, try to lure it out, it throws fireballs at me until I move far enough away, and then it blinks on me and plants a new ground dot. |
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I'm not sure either tbh. The physical DoT cant be mitigated with armour either as i understood.
I play hollow palm too and i use glacial cascade for them. When they TP on me i dodge asap and run away to heal. Take me a while to kill them sometimes and if it's too bad and i'm in the abyssal depth i let them be and it's whatever lol Maybe try to find one of the skills to attack from distance for them. Wind blast is pretty good also. I use glacial cascade because i use it otherwise to consume freeze but any will do i think. SSF player
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" A great suggestion, I will try that. I'm currently using Wind Blast for utility, but I have a spare gem slot to try Glacial Cascade. Thanks ^_^ |
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