TEXTURES NOT LOADING PoE 2 0.4
|
Same here. Super long loading screens, textures loading badly or not at all. The game hard locks if I open the options on the character log in screen.
My system is old but ran beautifully on 0.3 I7 4790. GTX1650. 16GB ram. all settings low and still having major issues. Última edição por BanyanPaul#1697 em 15 de dez. de 2025 07:06:00
|
|
" C:\Users\(your name)\Documents\My Games\Path of Exile 2 file name is poe2_production_Config.ini |
|
" https://www.pathofexile.com/forum/view-category/poe2 This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature |
|
![]() CPU: AMD 7800x3d Mobo: Asus Prime X670E-Pro Wifi Memory: DDR5 64GB 6000mhz cl32 GPU: ASUS TUF-RTX4090 Última edição por NoWaifus#1322 em 15 de dez. de 2025 07:44:56
|
|
" upscale_resolution=UltraQuality reflex_mode=Off hdr=false scene_brightness=1.61 ui_brigthness=1.64 use_dynamic_resolution=true dynamic_resolution_fps=29 water_detail=0 global_illumination_detail=0 bloom_strength=0.25 time_manipulation_effects=true quality=true screen_shake_v2=true camera_zrotation=true triple_buffering=true texture_quality=TextureQualityhigh ⬅️It was on low, and then I left the setting in read-only mode so it wouldn't change again, as you suggested; I assume that's the line you were referring to. |
|
" Yes, normally there is no way to set textures to low in game, lowest you can go is medium, also config is case sensitive so it should be "texture_quality=TextureQualityHigh" |
|
|
I have the same issue, my system is a bit old (5 years), but before 0.4 it was running fine without this issue.
I've managed to fix it by using DirectX 11, it uses around 1.5Gb of my VRAM while Vulkan and DX12 uses all the available VRAM making this issue happens. |
|
|
Same here.
32gb RAM Ryzen 7800X3D RTX 4090 Latest GPU driver. Switching between Vulcan and DX12 doesn't help. |
|
" worked for few maps and now is broken again :( |
|
|
I just got this bug AGAIN! You said that you fixed it. Nice job guys. NICE JOB!!!
|
|































