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Amen
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Postado porKONGTERTON#0435em 7 de jan. de 2026 09:52:29
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Amazing and hilarious content. I love
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Postado porJamJackall#1221em 7 de jan. de 2026 11:04:37
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Postado porcarbonite66#7663em 7 de jan. de 2026 11:11:07
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NOOOOOO!!!!!!!
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Postado porCheesewhiz#2196em 7 de jan. de 2026 11:34:10
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"
That video shows exactly why those boss fights aren't good:
1. The bosses almost exclusively use AOE attacks which cover a way too large area and/or last too long
2. The bosses never even attempt to dodge attacks and are nothing but glorified turrets.
If bosses in PoE2 would do less AOE attacks and would be able to dodge some player attacks, those fights would be much more dynamic and fun...
Sir, this is an ARPG, not a darksouls game.
Última edição por ZionHalcyon#1867 em 7 de jan. de 2026 12:34:32
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Postado porZionHalcyon#1867em 7 de jan. de 2026 12:33:20
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668
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Postado porwodeshijie#7332em 7 de jan. de 2026 13:42:46
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CLose my Wolf
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Postado porDeshiwat90#1436em 7 de jan. de 2026 13:42:59
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"
"
That video shows exactly why those boss fights aren't good:
1. The bosses almost exclusively use AOE attacks which cover a way too large area and/or last too long
2. The bosses never even attempt to dodge attacks and are nothing but glorified turrets.
If bosses in PoE2 would do less AOE attacks and would be able to dodge some player attacks, those fights would be much more dynamic and fun...
Sir, this is an ARPG, not a darksouls game.
Sir, this is no excuse. GGG wants "meaningful combat" and enabling the bosses and some of the mobs to dodge (or block) attacks and instead tone done the spam attacks would be one step in the right direction.
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Postado porC4Guy#0918em 7 de jan. de 2026 14:01:01
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agreed
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Postado porstealthedice#9547em 7 de jan. de 2026 14:25:22
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In the office somewhere in afternoon:
-Hey, did you think about the economy problem we discussed yesterday?
-YO BRO CHECK THIS OUT
-Omg this shi slaps
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Postado porHetvenhat#1054em 7 de jan. de 2026 16:42:20
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