Path of Exile: Sacrifice of the Vaal
" Holy shit man...even Shaq never dunked on people that hard. Excellent post, by the way. ;) |
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" Última edição por mattman1477#5090 em 14 de fev. de 2014 22:14:59
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I am a new player, started just about a week ago, and I don't see a reason why new players should be able to catch up to someone who has been playing for a year ago or so.
The legacy uniques thing kinda suck, but do we don't actually need it to play. People playing on casual shouldn't have that much difficulty getting through the game anyway, join a random party if you're stuck! I don't know how challenge runs work, but don't you start with an empty character? Not really affecting those type of players. Being so heated up over a change that haven't been made is not exactly reasonable, they could be changing for the better, who knows? So don't whine about it until it happens. I do agree with the opinion that drop rates need to be changed. Seriously, Unique bosses don't have an absolute drop of at least one rare? That's bull! Rares aren't exactly good if they don't have what you need on them anyway, so why not let them drop a bit more frequently? |
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That was one of the most beautiful shutdowns to one of the 'x offends me, no clue why but make it go away, also don't judge me' crowd that I've ever seen, DalaiLama.
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" This was awesome. Bravo, sir! |
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Awesome news!
Steam: teemu92
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" yes, featured leagues last for 4 months each |
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DalaiLama
Amazing! |
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Someone might have said it, yet i am too lazy to read everything. I think that broken mask will be map. It would finally make sense to have 4 slots there. You know, you will have to either drop 4 pieces by yourself, or maybe they will be tradeable and you can help each other in getting parts and then completing map as a group.
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" I don't have any advance information, but I do have my fingers crossed that GGG is going to make battles more rewarding. I don't think they would be taking out increased quantity items just to make the drops worse for players. I have to speculate that taking the item quantity mods out will let them boost magic finding. I would also guess that the element of challenge will boost drops in some way. A level 94 character running a level 66 map isn't experiencing much challenge as a level 68 character running level 66 maps. I am basing this guess off of the way GGG handles item drops for characters who are leveling in areas that are close to the character level. IMO - it would be cool if you continued to push your character (instead of over leveling in a specific zone) and got much better item/currency rewards because of it. In any case, GGG has earned my trust in how they handle balancing things. When they do get it wrong, the players let them know right away, and GGG takes a second look it. If they have overdone things, GGG tends to fix them. I have a feeling this expansion will make things very challenging, boost drops somewhat and provide some seat of the pants excitement. "The only legitimate use of a computer is to play games." - Eugene Jarvis
PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910 |
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