Enki's Arc Witch Memorial Page & POE 2 Arc Summary

what do you guys think about The Taming Ring?
pathofexile.gamepedia.com/The_Taming
Alritght boys, so I changed the kaom's roots for the "life and mana per second" enchant - just like Enki has adviced + bought perfect rumi's and wise oaks (managed the lowest resistances to bt the same - ligh and cold res 78%). Did the uber elder at the 2nd try. FeelsGoodMan <3
"
2sexy2be escreveu:
Alritght boys, so I changed the kaom's roots for the "life and mana per second" enchant - just like Enki has adviced + bought perfect rumi's and wise oaks (managed the lowest resistances to bt the same - ligh and cold res 78%). Did the uber elder at the 2nd try. FeelsGoodMan <3


Lowest???? Highest.
"
cloudscraper escreveu:
"
2sexy2be escreveu:
Alritght boys, so I changed the kaom's roots for the "life and mana per second" enchant - just like Enki has adviced + bought perfect rumi's and wise oaks (managed the lowest resistances to bt the same - ligh and cold res 78%). Did the uber elder at the 2nd try. FeelsGoodMan <3


Lowest???? Highest.


Well, I am just dumb and I said the right thing :D just wasted 30 divines to make my lightning the highest and cold the lowest, thanks for noticing :)
I was wondering about something so i would like to post question here.

It's about Hypothermia support gem and whole "chilling" idea.

Mechanics https://pathofexile.gamepedia.com/Chill

Any hit of cold damage, even non-criticals, has the potential to chill the target. Chill can also be inflicted by chilled ground, which chills enemies standing over them.

Chills inflicted by hits last for 2 seconds. The magnitude of the slow is directly proportional to the damage relative to the target's maximum life, equal to 30% slow at 10% of the target's maximum life dealt by Cold damage, scaling down to 0% at no damage. Hits below the minimum threshold of 1% effect are discarded,[3] effectively requiring a hit of 0.33% enemy maximum life to chill that enemy. As an example, The Shaper has approximately 20 000 000 life. Minimally chilling The Shaper requires a single hit of 66 000 cold damage.

Chill slow is capped at 30%. Increased effect of Chill will decrease the life threshold if it goes over the slow cap. For example, with 100% increased Chill effect, dealing Cold damage equal to 5% of the target's maximum life or more will slow it by 30%.


From Enki's PoB, even with all flasks up, amount of cold damage in average Arc hit is 348-487.
So i would like to know how exactly char is suppose to chill even bosses with that minuscule amount of cold damage that we have? Without chill applied and chill conflux (which is less than 50% of the time), Hypothermia support gem in 6L is not working.
Última edição por TorsteinTheFallen#1295 em 8 de nov de 2018 09:43:16
"
TorsteinTheFallen escreveu:
I was wondering about something so i would like to post question here.

It's about Hypothermia support gem and whole "chilling" idea.

Mechanics https://pathofexile.gamepedia.com/Chill

Any hit of cold damage, even non-criticals, has the potential to chill the target. Chill can also be inflicted by chilled ground, which chills enemies standing over them.

Chills inflicted by hits last for 2 seconds. The magnitude of the slow is directly proportional to the damage relative to the target's maximum life, equal to 30% slow at 10% of the target's maximum life dealt by Cold damage, scaling down to 0% at no damage. Hits below the minimum threshold of 1% effect are discarded,[3] effectively requiring a hit of 0.33% enemy maximum life to chill that enemy. As an example, The Shaper has approximately 20 000 000 life. Minimally chilling The Shaper requires a single hit of 66 000 cold damage.

Chill slow is capped at 30%. Increased effect of Chill will decrease the life threshold if it goes over the slow cap. For example, with 100% increased Chill effect, dealing Cold damage equal to 5% of the target's maximum life or more will slow it by 30%.


From Enki's PoB, even with all flasks up, amount of cold damage in average Arc hit is 348-487.
So i would like to know how exactly char is suppose to chill even bosses with that minuscule amount of cold damage that we have? Without chill applied and chill conflux (which is less than 50% of the time), Hypothermia support gem in 6L is not working.


Beacon of Ruin ascendancy notable allows you to chill and shock any enemy with a single point of cold and lightning damage respectively.
Ok... i found myself an answer thru calculation. xD

It's all about "Shaper of Desolation" asc node. The cycle lasts for 14sec, with Chilling conflux(4s) following the Chilling, Shocking, Igniting conflux(2s) + 2s more from the last moment of the Chilling conflux.

That's total of 8seconds of chilling time in 14sec cycle. More than 50% of time.
Since next best supporting gem gives 50% less damage output, Hypothermia is the best after all.

Great build and fantastic guide all in all.

PS....
forget all this, its Beacon of Ruin.

Thanks for clarification. <3
Última edição por TorsteinTheFallen#1295 em 8 de nov de 2018 09:57:55
Hi this might sound like a silly question but how do you get both buffs Wrath and clarity without having almost all your mana reserved?
"
Holycow88 escreveu:
Hi this might sound like a silly question but how do you get both buffs Wrath and clarity without having almost all your mana reserved?


You use an Essence Worm ring which has a socket and 100% reduced mana reservation for socketed gems. So you stick Wrath in that.
Hi, I have been scrolling through the pages but can find no answer..

How do I view the passive skill tree? Its just a bunch of code.. Im trying to follow the instructions but where do you "import/export build" after copying all the code? where do I paste it? so confused.

Reportar Post do Fórum

Reportar Conta:

Tipo de Reporte

Informação Adicional