NO LONGER MAINTAINED

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crystall escreveu:
i dont understand, i can clear t15 and t16 maps very fast and easy but my dps at guardian bosses is so bad it takes like forever to bring them down. i tryd so many things, switched gmp for slower proj etc all failed pls help :(

my gear:



gem level, the 2 lvl on skellys are huge. that been said its never super fast, probably wont get much faster than my kills.
Última edição por Shareware em 27 de ago de 2017 03:04:04
Thanks for the build. Lots of fun.

I'm curious though, I'm level 76 right now and still can't afford the staff. What weapon should I use in the mean time? Currently I am just using...



Is there something better I should use?
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lionpants escreveu:
Thanks for the build. Lots of fun.

I'm curious though, I'm level 76 right now and still can't afford the staff. What weapon should I use in the mean time? Currently I am just using...



Is there something better I should use?


Either a 5L Femurs of the Saints or a 5L pledge of hands depends on price.
did atziri for the first time now because of the challenge and oh god






she died in like 5 seconds lmfao
Flask suggestions?
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lionpants escreveu:
Flask suggestions?




thats my set up probably room to improve but thats what im used to.
Am i blind or can´t i see witch flaskes you use ?

Cheers Mate ;-)
Femurs of the Saints 6L better Pledge 6L ? I was left with this doubt ....
What you think about these changes
Items:
- Femurs of the Saints Staff
Replacing EleFocus or Controlled Dectruction with Spell Echo

- 5L/6L armour with Spectres
We can replace Haste with Anger and use Flame Sentinels
Or haste with Frost sentinels
Or haste with Kitava's Zealot's
Whatever you want!

- Replace helmet with Vertex
Deals with chaos res + provides nice stats

Links:
4L
1) Arc+Curse on hit+EleWeakness (or Flammability) + Clarity
Triggering Equilibrium and applying curse

2) Flame Dash + Desecrate + Golem + Faster Casting

3) Vaal Haste + Offering + Duration + CWDT
Vaal Haste gain Duration and Offering is self-casting - easier game


I've watched your videos and i can't see profits from Vaal Skeletons. Bosses on T1-15 can be dealt with without them, and on the other side they won't help you on Guardians/Atziri/Shaper/Izaro. They will die fast or just do little damage comparing to the length of fight.
So,what do we get -
1) Permanent source of damage since spectres are not Vaal skill and can be used at any time
2) Up to 20% minion cast speed and from 24% to 36% increased minion damage (36% if you use Bones of Ullr)
3) Up to Lvl 23 Skeletons and Lvl 23 Minion Damage
4) White packs can be skipped since sceptres will deal with em without skeletons - easier clearing

What we lose -
100% inc. max mana - less survivability
1 gem link on staff and Vaal skeletons but with spectres i think overall damage would be higher

Also we don't lose 40% inc. damage from helmet since there are lab enchantment "Skeletons deal 40% increased Damage"
Última edição por DNOnnie em 29 de ago de 2017 05:05:01
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DNOnnie escreveu:
What you think about these changes
Items:
- Femurs of the Saints Staff
Replacing EleFocus or Controlled Dectruction with Spell Echo

- 5L/6L armour with Spectres
We can replace Haste with Anger and use Flame Sentinels
Or haste with Frost sentinels
Or haste with Kitava's Zealot's
Whatever you want!

- Replace helmet with Vertex
Deals with chaos res + provides nice stats

Links:
4L
1) Arc+Curse on hit+EleWeakness (or Flammability) + Clarity
Triggering Equilibrium and applying curse

2) Flame Dash + Desecrate + Golem + Faster Casting

3) Vaal Haste + Offering + Duration + CWDT
Vaal Haste gain Duration and Offering is self-casting - easier game


I've watched your videos and i can't see profits from Vaal Skeletons. Bosses on T1-15 can be dealt with without them, and on the other side they won't help you on Guardians/Atziri/Shaper/Izaro. They will die fast or just do little damage comparing to the length of fight.
So,what do we get -
1) Permanent source of damage since spectres are not Vaal skill and can be used at any time
2) Up to 20% minion cast speed and from 24% to 36% increased minion damage (36% if you use Bones of Ullr)
3) Up to Lvl 23 Skeletons and Lvl 23 Minion Damage
4) White packs can be skipped since sceptres will deal with em without skeletons - easier clearing

What we lose -
100% inc. max mana - less survivability
1 gem link on staff and Vaal skeletons but with spectres i think overall damage would be higher

Also we don't lose 40% inc. damage from helmet since there are lab enchantment "Skeletons deal 40% increased Damage"





Femurs vs pledge asked so many times, pledge is ~50k dps femurs is ~40k dps, thats a 20% los.
i dont see any benefit in this also losing quite some mana.

i made the build to avoid the pain in the ass spectres are.
if you like spectre do it, i dont.

Vertex has no life only + 1 and is over all a down grade to a good rare

Anger fucks EE so nope.

i'm mostly running normal t14/15 and beachheads vaal skellys actualy make bosses and harbinger way safer and faster, they dont do much on guardians that right, but beeing a boss killer was never my goal with this build. It's a nice bonus i can actualy do them.

if you like adjust things to make them fit your style sure, best luck with that.
Última edição por Shareware em 29 de ago de 2017 07:27:09

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