NO LONGER MAINTAINED

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AcoVonDerp escreveu:
Heya,
Loving the build so far, but got a question.
Have you tried running double curse? I dropped culling strike for proj weakness and got a 28% DPS increase in PoB.


Yeah still didnt find a nice amulet with+1 curse , should be less of an increase against bosses thou thats were we need it.

edit; sry for double post, something went wrong there.
Última edição por Shareware#6897 em 31 de ago de 2017 06:16:29
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Armored_Code escreveu:
When buying to dust jewels. Should cast speed be prioritized or damage? So far ive been getting jewels with 12% damage and 8% cast speed.

Also on the wiki it says that MoM on Cloak of Defiance does not stack with the robe. So we are only using it for mana and mana regen?


The cloak question is answered couple post before.

I just bought the cheaspest available and throw a divine on them till i got a low reduced duration roll and what ever dmg Rolls unless they were super bad. For numbers just test it in PoB , on my phone currently so i cant sry.
Última edição por Shareware#6897 em 31 de ago de 2017 03:11:37
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raniva escreveu:
Thoughts on using animate guardian for damage buff? or using zombies instead of vaal skele? How do vaal skeles fair against bosses or long fights.

Im thinking of switching over from this build

https://www.pathofexile.com/forum/view-thread/1949867/page/1

just cause it feels so squishy and yours look way tankier.



Vaal skellys are good for normal mapping/beach heads. Zombies died too fast as i used them, they werent max lvl (19)though, never used animtaed Guardian seems a lot work for little gains, might be wrong on this. The best bet would be spectres but i realy dont like them, well i dont like to get new ones everytime one dies or i dc/log out so on.
Última edição por Shareware#6897 em 31 de ago de 2017 03:17:41
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Shareware escreveu:
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raniva escreveu:
Thoughts on using animate guardian for damage buff? or using zombies instead of vaal skele? How do vaal skeles fair against bosses or long fights.

Im thinking of switching over from this build

https://www.pathofexile.com/forum/view-thread/1949867/page/1

just cause it feels so squishy and yours look way tankier.



Vaal skellys are good for normal mapping/beach heads. Zombies died too fast as i used them, they werent max lvl (19)though, never used animtaed Guardian seems a lot work for little gains, might be wrong on this. The best bet would be spectres but i realy dont like them, well i dont like to get new ones everytime one dies or i dc/log out so on.


Are you having any issues with damage ? Seems like it's dealing way less than the 7 aura build but has more survivalist and life
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raniva escreveu:
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Shareware escreveu:
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raniva escreveu:
Thoughts on using animate guardian for damage buff? or using zombies instead of vaal skele? How do vaal skeles fair against bosses or long fights.

Im thinking of switching over from this build

https://www.pathofexile.com/forum/view-thread/1949867/page/1

just cause it feels so squishy and yours look way tankier.



Vaal skellys are good for normal mapping/beach heads. Zombies died too fast as i used them, they werent max lvl (19)though, never used animtaed Guardian seems a lot work for little gains, might be wrong on this. The best bet would be spectres but i realy dont like them, well i dont like to get new ones everytime one dies or i dc/log out so on.


Are you having any issues with damage ? Seems like it's dealing way less than the 7 aura build but has more survivalist and life


i'm not having issues but its not like im oneshoting shaper or something on that lvl. i did all guardians and shaper on this build. vaal skellys arent necessary for bosses in normal maps but they make fights shorter.

his buffed auras bring him on the about the same dmg on the skellys, but he has no curses and no EE which is alot damage he is missing compared to my build. so no he has less dmg and less survival. he has group support and higher max res though.

Source PoB link he provided and my own PoB link. feel free to compare them yourself.
I put your code in PoB and it tells me your Dead Reckoning got only 30 int. Seems this jewel wont work right?
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TheZotikRus escreveu:
I put your code in PoB and it tells me your Dead Reckoning got only 30 int. Seems this jewel wont work right?


They only need 40 int in Radius to work it doesnt need to ne allocated
Última edição por Shareware#6897 em 1 de set de 2017 11:02:45



Vaal skellys are good for normal mapping/beach heads. Zombies died too fast as i used them, they werent max lvl (19)though, never used animtaed Guardian seems a lot work for little gains, might be wrong on this. The best bet would be spectres but i realy dont like them, well i dont like to get new ones everytime one dies or i dc/log out so on.[/quote]

Are you having any issues with damage ? Seems like it's dealing way less than the 7 aura build but has more survivalist and life[/quote]

i'm not having issues but its not like im oneshoting shaper or something on that lvl. i did all guardians and shaper on this build. vaal skellys arent necessary for bosses in normal maps but they make fights shorter.

his buffed auras bring him on the about the same dmg on the skellys, but he has no curses and no EE which is alot damage he is missing compared to my build. so no he has less dmg and less survival. he has group support and higher max res though.

Source PoB link he provided and my own PoB link. feel free to compare them yourself.[/quote]

Thanks for the info. I wasn't too good at using pob so I'm glad you confirmed it. I'm currently level 91 doing pretty good so far. 6 link pledge right now with empower instead of controlled destruction. Do you think the plus skele level is better?

For helmet I'm going with minion life minion resist animate guardian and zombies literally just for tanks and dying breathe leer cast buffs. What are your thoughts on Vaal skele damage?
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raniva escreveu:

Thanks for the info. I wasn't too good at using pob so I'm glad you confirmed it. I'm currently level 91 doing pretty good so far. 6 link pledge right now with empower instead of controlled destruction. Do you think the plus skele level is better?

For helmet I'm going with minion life minion resist animate guardian and zombies literally just for tanks and dying breathe leer cast buffs. What are your thoughts on Vaal skele damage?



Ok, i dont want to sound rude but thats the last question of this kind i'll answer, you can test those things super easy on PoB yourself. Even a lvl 4 empower is still slightly worse than controlled destruction.

idk thats the same question - they make boss fights quite a bit faster - not talking about guardians or that kind, but up to t15 bosses die realy quick with vaal skellys, they also make them safer by tanking alot. just test it yourself and ditch it if you dont like it.
I just begin test this build (started with SRS and zombies). Right now Im using skeletons 3L + vaal skeletons 3L and its great. Cant wait for maps! Nice build. They do all work and I have time to dodge.
BTW zombies need corpses and die fast. Its not a panacea, skeletons can tank enought and deal dmg.
Última edição por TheZotikRus#4131 em 2 de set de 2017 10:03:46

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