Kay's Summoner Memorial Page | New Guide is linked inside!

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Jadran escreveu:
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JustMane escreveu:
Put in empower. Thats the same like a +3

So now I can still put in empower and make it +6 so even buffier and harder to kill, right? Which would be great cause the gear for AG is not cheap.

Do you expect a lvl 26 AG with Minion Life and the gear listed by Kayella to die to anything except Uber Elder / Uber Atziri if not positioned properly?


A level 26/27 AG is pretty tough, especially if you have equipped it as per my suggestions. It will have about 45k life and 11% regen (+5% body, +2% ascendancy, +1% helmet, +1% boots & +2% enchant).

The only real threat to your AG is anything with stacked mods. So, basically deep delve. I've lost a level 27 AG in Delve when I tried to get past a level 3 azurite vein with shocking ground + fire dmg + lightning dmg + nemesis mod + 12% ele pen + 33% chance to cause ele ailment. Cost me 100c+ to requip a new one. If the delve node only has one mod, you'll be fine.
RIP AG






However, if you look at the mod list for my 608 Aul kill you'll see that it only had a single damage mod. When I first attempted it, I lost all my spectres to ignite burn because they weren't res capped, but my AG survived!
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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Rakio escreveu:
Great guide. I am considering this build for Legion, as my second league after Betrayal.

Love the crafting section, especially with fossils which I haven't done before. This looks like a great intro to that too. Would the fossils be expensive to buy or hard to get in Delve? (Kinda related...)

Also, would the uniques and gear needed during leveling be cheap during league start?

Edit:
Another great point for me, this build seems really easy to play?
I mean you don't actually do that much or use many skills frequently?
Just run around in phase mode and cast storm brand occasionally? (Once you got the trigger craft/item).


Fossil Crafting:
Fossils can be a little hard to find early on because you'll be struggling to upgrade darkness resistance (so you can't run off into the darkness to look for fossils). And the drop rate has been reduced in the early delve depths.

However, the main fossil, bound, is extremely cheap - 1c all league in Synthesis. Shuddering were 1c & Pristine 2c on the first day. Prices shot up to 7c by the end of week 1.


Gear:
I play my build from 0-hour league start.
4-link Bones of Ullr boots are 1-2c or 2 alch. You can opt for a 3-link boots if a 4-link will cost more than 2c.
Wraithlord helmet is the same, but you should only get a 4-link as that will you'll want to put the spectre group in here until you get a 5-link chest (you can actually buy this on trade for 1c, then get a 1c screaming essence of greed to craft 90 life).
Victario's Charity shield costs about 5c in the early hours. The price should drop to about 3c by the end of day 1.

Playstyle:
You have the gist of it.

To build on that, there are two main ways to play the build: stand back & send minions forward with storm brand or phase run into packs & teleport spectres to you (convocation). The more aggressive style only really works with Fire-Eaters. If you're using Frost Sentinels or Solar Guards, you'll want to play a little more conservatively.

If you get the trigger craft and have lightning damage on the wand as well, you don't even need to cast storm brand until you hit the boss: I use blade vortex to attack anything near me and the minions also attack those monsters.


If I have time, I'll make a how to play demo video.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Última edição por kayella em 28 de mai de 2019 09:46:24
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Jadran escreveu:
Not sure how easy it is to fossil +3 minion, but I'm happy I also got 1% regen, only I wish the life roll was higher.


I've seen estimates of 4-5 bound fossils vs 20-30c for chaos spam. I've done both. I actually felt more anxious with the fossil craft because pristines are somewhat expensive.

Pristine + Bound:


Chaos spam:
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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Jadran escreveu:
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NeoLearner escreveu:
Looks like a fun build, if summoners "work" in Legion (if tagging the statues is efficient) I might start this one.

That's the key question, how this tagging works. I hope GGG took summoners under consideration when designing Legion (e.g. what about SRS?)


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GGG escreveu:
How do you break out Legion monsters with minions/totems/stormbrands/traps?
These skills all work like normal and target the frozen monsters until you have dealt enough damage to them and they are broken out, at which point the skills target the next monsters like they normally would.

Is it possible to free all the Legion monsters before the effect wears off?

It's possible, for a sufficiently powerful build running into a set of monsters that are all spawned close together


Seems like we just tag with Storm Brand or BV and the spectres do what they alway do. Also, I doubt the legion monsters will be harder than anything in deep delve, so I'll just try to free them all.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Última edição por kayella em 28 de mai de 2019 10:22:46
Hey guys,

First off Kayella and co. you've done a fantastic job with this char! I absolutely love it.

I am actually thinking however that a CI Occultist version might be the way to go nowadays, and here's why:

1) You can use Vis Mortis as your endgame chest, much cheaper than building a life one.

2) With the changes to curse effect the actual dmg now occultist spectres offers is MUCH closer to necro than it used to be, namely abusing projectile weakness on blasphemy (giving all mobs pierce as well!) and ele weakness / flammability if you're interested.

3) Occultist's es regen during maps makes you damn near immortal, and for bosses you can carefully position yourself to let the es recharge kick in

4) Due to profane bloom cannibal fire eaters are fantastic clear spectres, as they kill 1-2 mobs and pop the entire pack on their first incinerate.

5) You're immune to chaos dmg and stun as an occultist due to going CI / Occultist ascendency buffs

6) Since we're ES based you can get well over 9-10k es (probably higher with great gear) which is much higher than the life version

7) Occultist gets a free 2nd curse so you can avoid needing a bad +1 curse amulet and opt for an aul uprising / some other better amulet.

8) much much better clearspeed. Profane bloom is just insane, and because of it you can probably get away with just cannibals for mapping (theyll blow up the whole pack easily so no need for phantasms maybe) thus allowing you to drop hatred for anger / discipline / aspect of avian or spider / some other aura or curse.


All it seems you lose is some spectre damage (very small though due to the curse buff occultist gets) and lower spectre life, which is the biggest downside of the char imo. perhaps that can be fixed by mastercrafts / better minion regen / life nodes on abyss jewels.

What do you guys think? I'm theory crafting a version of it for the new league, but Kayella im curious to hear your thoughts. Thx again on the guide!
Última edição por WalkwithWolves em 28 de mai de 2019 19:18:36
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WalkwithWolves escreveu:
Hey guys,

First off Kayella and co. you've done a fantastic job with this char! I absolutely love it.

I am actually thinking however that a CI Occultist version might be the way to go nowadays, and here's why:

1) You can use Vis Mortis as your endgame chest, much cheaper than building a life one.

2) With the changes to curse effect the actual dmg now occultist spectres offers is MUCH closer to necro than it used to be, namely abusing projectile weakness on blasphemy (giving all mobs pierce as well!) and ele weakness / flammability if you're interested.

3) Occultist's es regen during maps makes you damn near immortal, and for bosses you can carefully position yourself to let the es recharge kick in

4) Due to profane bloom cannibal fire eaters are fantastic clear spectres, as they kill 1-2 mobs and pop the entire pack on their first incinerate.

5) You're immune to chaos dmg and stun as an occultist due to going CI / Occultist ascendency buffs

6) Since we're ES based you can get well over 9-10k es with great gear which is much higher than the life version

7) Occultist gets a free 2nd curse so you can avoid needing a bad +1 curse amulet and opt for an aul uprising / some other better amulet.

8) much much better clearspeed. Profane bloom is just insane, and because of it you can probably get away with just cannibals for mapping (theyll blow up the whole pack easily so no need for phantasms maybe) thus allowing you to drop hatred for anger / discipline / aspect of avian or spider / some other aura or curse.


All it seems you lose is some spectre damage (very small though due to the curse buff occultist gets) and lower spectre life, which is the biggest downside of the char imo. perhaps that can be fixed by mastercrafts / better minion regen / life nodes on abyss jewels.

What do you guys think? I'm theory crafting a version of it for the new league, but Kayella im curious to hear your thoughts. Thx again on the guide!


Hi, not Kayella here, just sharing my opinion. (I'm also thinking using this build next league (if nothing too extreme changes))

Using CI would indead increase our survivability but I think we lose too much in the spectre survivability. Also going Occultist we probably couldn't use Animate Guardian, or at least much more risky to use.

If only the spectres could share our energy shield and regen.

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WalkwithWolves escreveu:
Hey guys,

First off Kayella and co. you've done a fantastic job with this char! I absolutely love it.

I am actually thinking however that a CI Occultist version might be the way to go nowadays, and here's why:
Spoiler


1) You can use Vis Mortis as your endgame chest, much cheaper than building a life one.

2) With the changes to curse effect the actual dmg now occultist spectres offers is MUCH closer to necro than it used to be, namely abusing projectile weakness on blasphemy (giving all mobs pierce as well!) and ele weakness / flammability if you're interested.

3) Occultist's es regen during maps makes you damn near immortal, and for bosses you can carefully position yourself to let the es recharge kick in

4) Due to profane bloom cannibal fire eaters are fantastic clear spectres, as they kill 1-2 mobs and pop the entire pack on their first incinerate.

5) You're immune to chaos dmg and stun as an occultist due to going CI / Occultist ascendency buffs

6) Since we're ES based you can get well over 9-10k es (probably higher with great gear) which is much higher than the life version

7) Occultist gets a free 2nd curse so you can avoid needing a bad +1 curse amulet and opt for an aul uprising / some other better amulet.

8) much much better clearspeed. Profane bloom is just insane, and because of it you can probably get away with just cannibals for mapping (theyll blow up the whole pack easily so no need for phantasms maybe) thus allowing you to drop hatred for anger / discipline / aspect of avian or spider / some other aura or curse.


All it seems you lose is some spectre damage (very small though due to the curse buff occultist gets) and lower spectre life, which is the biggest downside of the char imo. perhaps that can be fixed by mastercrafts / better minion regen / life nodes on abyss jewels.


What do you guys think? I'm theory crafting a version of it for the new league, but Kayella im curious to hear your thoughts. Thx again on the guide!


I like this idea. The original version of this build in 3.2 was ES-based. I switched to life-based in delve because of the difficulty of sustaining ES as a necro when there are multiple small hits that delay the recharge. But Occy has a lot of ways to sustain ES! I still have the PoB saved so digging up the old tree is no problem.

I've tested spectres with a berserker summoner and they are actually still viable with regards to survivability (Uber Elder and deep delve is untested though). With profane bloom we won't need phantasms to increase the area of damage, and so can use Minion and Totem Elemental Resistance to res cap our spectres.

I still have my ES gear and two witches with free respecs in standard, so I can actually test these ideas!


Ps. I'm also using an AG on my berserker summoner. It's only level 23 and has survived Shaper. It only really loses 2% regen from the loss of Invoker. So it should be fine.

🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Última edição por kayella em 29 de mai de 2019 00:29:00
Yeah, I have been testing it myself in flashback and it seems to be quite good but the dps is obviously somehwat lower and the minion life could be an issue in deeper delves / shaper / bad map mod bosses etc, but maybe you have a better way to incorporate it :)

Glad you liked my idea!
Kayella, just looked at your character profile. How are you able to get 40/40 challenges league after league?(5 leagues in a row) Although I'm not one to go after challenges, so many of them seem RNG gated to me.......So what's your secret? :)
Just came here to show some appreciation, I’m new to PoE and was this build and more important this guide that made me stick to PoE.

Excellent job, the guide is very noob-friendly, and the build is fun to play.

Gonna try this build again in the new season!

Cheers!

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