Stress-Free PoE! RIGHTEOUS GOLEMS (RF): No Required Items! 1-Button Play! SSF League Start-End! 3.12
"Hi Funtazer! Thanks for the feedback. If I understand you correctly, you'd like a picture with all the gems listed, correct? If that's the case, now that I have finished the guide, you have either the listed text within the guide that lists the gems and there is also a picture under the "Shut Up..." tab at the top of the guide (that picture is also in the Passive Tree and Levelling sections of the guide). Is that what you're looking for? If not, I don't understand what you mean. Would you mind trying again if that isn't helpful? https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Easiest build i ever played, 72 now and i just run through everything. Found an exalted at lvl 69, on what should i spend it gear-wise?
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Will there ever be a time where one of your golems is dead/not proccing cwdt? How reliable is it having your stone golem there, how's the regen without him?
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one thing I still don't get is how ball lightning applies flammability?
I am trying to spot if that happens, as last time I think curse on hit had to be used, why now it works without it? |
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" It's linked with CWDT (lvl1), so make sure you don't level the curse past lvl5 or whatever the threshold is. Ball Lightning is there to proc EE, not the curse. Última edição por Heiruspecs#7541 em 22 de set de 2020 04:06:19
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" but CWDT cant apply curse. Curse on hit does, right? |
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" Curses are spells, which CWDT will proc. |
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" I mean gems setup like this: Can`t find. List only. Anyway thanks for build! I played your bild (zombies) last league and that was awesome! Now i start this. It is a little harder in the beginning (i use Purifying Flame as main skill now, at level 16)... |
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Just started and, despite i was a bit puzzled about close to no levelling section, i have to admit that the freedom is really enjoyable and i'm loving trying different skills/setups.
Who knows, maybe i'll end up with inspiration for a build 😉 Tks OP i'll update further on in case you might be interested 😁 |
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" In that case would it be good idea to add Warcry Cooldown Recovery, Warcry Cooldown Recovery and Area of Effect, Deep Breaths? we are passing just next to them but they would give 54% increased Warcry Cooldown Recovery Rate. I think that would be very helpful in switching to RF early and even later as the warcry is what makes un unkillable, at least in acts and early mapping. Plus it would make us to gather 5 inspiration faster |
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