[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

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ddangreifer escreveu:
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Frankenberry escreveu:
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ddangreifer escreveu:
Im looking for a nice Singletarget for Atziri / Uber Splitphase and was going to take the oldschool Puncture Trap! Is it even worth? Since the copies dont move they dont get the 50% extra dmg right? Also should i use my Harbinger or my Chin Sol? The Chin Sol dps seems lower (and the tooltip also)

thanks so far!


6L Chin-Sol or a well rolled Harbinger with Trap - Point Blank - More Trap Dmg - Puncture - PPAD - Slower Projectiles is my preferred strategy for Uber split phase. Works very well imho :)

A Harbinger with the gem setup mentioned above will hit for Y-Z x 1,5 (due to point blank which is not included in the tooltip damage range)
Chin-Sol will hit for Y-Z x 1,5 x 2. So if your Harbinger hits twice as hard as a Chin-Sol bow it is basically the same damage (except for increased critical range with Harbinger).

Bottom line: You need a well rolled Harbinger to compete with Chin-Sol :)


got a 426pdps harbinger with 8.8crit, the puncture trap is in my bodyarmour anyways, so better use the trap with harbinger? tooltip with harbinger is 23k and 13k with chinsol..

Also isnt the new Pierce better than SP? Especially when speccing into Pierce and using Drillneck (got a insane crit quiver but drillneck seems to outscale it, even without the pierce wheel..


Yes. Your Harbinger seems better (remember to not look at dps but the damage dealt since it is a 1-time hit per trap, not a sustained damage source).

Ahh yes. Forgot about the new gems :) Slower projectiles is just as good as pierce (for Uber at least). Rapid Decay, dunno let us calculate ^^

http://pathofexile.gamepedia.com/Puncture

"Bleeding targets take 10.0% of the Physical Damage Dealt per second" (5sec x 1,2 = 6sec duration)

100 dmg dealt x 1,29 with slower projectile / pierce = 129 + 0,6 x 129 x 1,6 = 252
100 dmg dealt x 1,39 with rapid decay = 139 + 0,6 x 139 x 1,6 x 0,85 = 252

Same result. My math might be wrong but I think it is right ^.^
I'd like to see an updated Windripper skilltree or if someone more experienced can help me respec from the generic TS to the LA Windripper. Any help would be appreciated.
I made some changes to my equip in order to use my Rat's Nest, but now I'm dying a lot in t10/t11 maps. Have I done some mistake?
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TheFazzo escreveu:
Following the advices I respec'd some nodes to grab those in the Shadow area, I am farming regrets to eliminate some of the stuff I took at the early levels. I I have a slightly better bow now and I am crafting a nice Harbinger though I need a lot of currency so the process is quite slow and I do not know if I will see this build complete by the end of the league. I am also trying to switch my jewelery for diamond rings and a nice amulet. I am considering switching to Queen of the Forest for the extra resistance, but the 15% chance of dodging spells on Hyrri is hard to renouce to.

Any other advice? I was thinking about the best ascendancy class I can get. Deadeye is nice and straight but I was wondering if Pathfinder or Raider wouldn't be better if I swapped my Quicksilver flasks for Silver flasks? I like speed and clearing maps in minutes, I would like to have a character that can clear maps in a breeze. Can you tell me what options I have with the character I have now?
As for the gear please note that I started this character 10 days ago playing on average 2 hours a day, but I can farm better stuff.


To begin with I would use a rare chest piece with high Life and Evasion as your main priority. After that it is elemental res. Try to get something like 100 life, 1,5k evasion, 75+ elemental resist.

You should never switch out a quicksilver flask in a movement based build. Only builds relying purely on movement skills like whirling blades can do that.

Deadeye is a good straight up Ascendancy Class. Choose it with Far Shot and Richochet for damage. A solid choice for someone who doesn't play to much.

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Lambo94 escreveu:
I made some changes to my equip in order to use my Rat's Nest, but now I'm dying a lot in t10/t11 maps. Have I done some mistake?


There are some mistakes with gear but nothing major that threatens your survivability. Playing a bow build relies heavily on the player not making to many mistakes. Always keep your distance, use that blink arrow, use that ice golem as a tank and you should be fine.
Última edição por Frankenberry#0590 em 25 de abr de 2016 05:07:48
using pure phys ts with puncture trap now for atziri, will quillrain frenzy+fa in offhand to generate frenzy charges and its working out pretty good, traps oneshot the clones usually.. even thinking about speccing into pointblank for the extra 1.5 multi
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Lambo94 escreveu:
I made some changes to my equip in order to use my Rat's Nest, but now I'm dying a lot in t10/t11 maps. Have I done some mistake?


first you can get easy dps by crafting 12as on your bow! then you can craft on most items of your gear to get even more bonuses (like resists, so you can drop them elsewhere and get more life). you can upgrade your belt into a rustic sash / leatherbelt for either dps or more life.
Also you should get all your flasks to quality 20 more longer duration / more heal and also upgrade them! (maybe even go for taste of hate which helps a LOT with phys dmg and also boosts your dmg quite well)

As for the passive tree you loosing a lot of points by speccing into Revenge of the Hunted! Go the right way along the pierce wheel to the life and drop all the other nodes on way to Revenge of the Hunted. You can then grab 2 easy jewel sockets for life / dmg
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shlazar escreveu:
which of these is the best helmet enchantment?

60% increased Tornado Shot Critical Strike Chance
25% increased Tornado Shot Damage
1 secondary Tornado Shot Projectile


someone help us please
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Shnayzr escreveu:
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shlazar escreveu:
which of these is the best helmet enchantment?

60% increased Tornado Shot Critical Strike Chance
25% increased Tornado Shot Damage
1 secondary Tornado Shot Projectile


someone help us please


+1 projectile for utility / clear speed / shooting from far away. In my opinion it is the best under most circumstances.
60% crit is the best straight dps boost (if you are not crit capped) but lacks the utility I just described above.
Última edição por Frankenberry#0590 em 25 de abr de 2016 15:40:20
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ddangreifer escreveu:
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Lambo94 escreveu:
I made some changes to my equip in order to use my Rat's Nest, but now I'm dying a lot in t10/t11 maps. Have I done some mistake?


first you can get easy dps by crafting 12as on your bow! then you can craft on most items of your gear to get even more bonuses (like resists, so you can drop them elsewhere and get more life). you can upgrade your belt into a rustic sash / leatherbelt for either dps or more life.
Also you should get all your flasks to quality 20 more longer duration / more heal and also upgrade them! (maybe even go for taste of hate which helps a LOT with phys dmg and also boosts your dmg quite well)

As for the passive tree you loosing a lot of points by speccing into Revenge of the Hunted! Go the right way along the pierce wheel to the life and drop all the other nodes on way to Revenge of the Hunted. You can then grab 2 easy jewel sockets for life / dmg


Hi, thank you for the answer. I just crafted 12% as on my bow as you said. I'm trying to upgrade my flasks right now.
About the passives, I just followed the tree in the first post. Could you better explain what I should change? The Revenge of the Hunted wheel seems good to me. Should I take the pierce wheel only with a drillneck? In this case, should I farm for it?

In conclusion, I planned to try Atziri for the first time today, do you this I could kill her with my actual equip, bringing the right flasks?

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Frankenberry escreveu:
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Lambo94 escreveu:
I made some changes to my equip in order to use my Rat's Nest, but now I'm dying a lot in t10/t11 maps. Have I done some mistake?


There are some mistakes with gear but nothing major that threatens your survivability. Playing a bow build relies heavily on the player not making to many mistakes. Always keep your distance, use that blink arrow, use that ice golem as a tank and you should be fine.

Could you please explain the errors in my itemization?
Última edição por Lambo94#7259 em 25 de abr de 2016 11:28:37
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Lambo94 escreveu:
Could you please explain the errors in my itemization?


This should be your priority for a completely gear setup:

Bow - Pure damage item slot. You got the right stats (all though the pdps could be higher it is fine)
Quiver - Pure damage item slot. It is quite important to have 0 or close to it resistance in this item slot. You should look for Crit multiplier > crit chance / WED > HP. If there is room for an attack speed enchant (suffix) great but it is not needed. The 3 biggies are multi / crit chance and WED. Oh - spike-point quiver is also very strong.
Amulet - Amulet is another pure dps / attribute item slot. You are looking for 3 main stats in this item slot: very high flat phys > crit multi > crit chance / life / WED. Notice you can either enchant crit chance or life if you are not rich. If you find an amulet with high life it is nice but not a must have. This is your dps item slot. Also worth noting is possible high all attribute rolls (and high str / int in your item base) which saves +30 int / str nodes. Remember each time you save a +30 node you can gain 20% crit chance / 15% increased bow dmg or something similar.
Boots - 30% movement speed > everything else. Which of course is flat life / resists. Try to get a good life roll of at least 70.
Chest - Assuming you are not going for lightning coil (see below) priorities are life > evasion > resists. Look for 95+ life, 1,5k evasion, 75+ resist.
Belt - Rustic Sash > Leather Belt. From there on go for a rare with high life > res with room for WED enchant OR High life + high WED + 2 x decent resist rolls with room for resist enchant.
Gloves - Shadows and dust > Maligaro's if you want to go for glass-canon style. Also you can go for rare gloves with Life + 2 x resist + room for attack speed enchant. Acuity is of course super strong but I assume those are out of budget.
Rings: Well - you need a few things from rings. A) top of resists (combined with jewels) and B) gain as many good dps stats while not sacrificing to much flat hp / resists. Accuracy, flat phys, WED and attack speed are all good dps stats. Remember all attribute / high int / str rolls can save you passive nodes since you can remove +30 int / str so attributes on rings = dmg stat.
Your corruption eye diamond ring is very nice.
Jewels - top of resist if you have not done so already (you need 169 in your hideout to be overcapped for elemental weakness maps). Besides that max life / dps stats are nice. Again + int / str can be a nice addition depending on your stats.

Lightning Coil Setup: For a tankier setup with lower evasion you can go for Lightning Coil. Requires rare gloves (or exceptional resist gear with some defensive rolled rings - topaz rare instead of diamond rare).

Flasks: - Biggest mistake about your gear is your flask setup. I myself like playing with 2 x healing flasks. Some people like to only use 1. Do whatever you think feels best but 2 x healing flasks are the absolutely maximum. 3 is a big no-go.

2 x healing flask (1 over time with remove bleed, 1 instant with remove bleed), 1 quicksilver with 30% increased movement speed and 20% chance to regain flask charge on crit (or another roll that makes you able to use your quicksilver more often), 1 basalt flask with freeze immunity and either increased duration or 20% chance to regain charge on crit and finally taste of hate / atziri's promise.

Edit: Passive tree - 3 points into mana leech (Essense Sap) is just not worth it. Either go for 2 points near duelist (1 life leech + 1 hybrid life + mana leech node) or just 1 point into a mana leech node. This saves you 1 / 2 passive points. I recommend spending 2 points near duelist. This ensures some life leech even without bloodrage which is quite important for many map mods (phys reflect / combination of 2 of the following 3: vulnerability, no regen, desecration on ground).
Última edição por Frankenberry#0590 em 25 de abr de 2016 12:05:40

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