[3.10] Herald of Agony Mana Guardian | 2.5 Minute Sirus 8 | Deathless T19 100% Delirium

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binmivn escreveu:
So for amulet with +1.

Which stat do I go for ? Is max mana more important than str ? What about max mana vs max shield ?
Which stat is the most important in this build ?


Well dex is the most important because without a chunk of it you will be no way near the amount needed for a level 21 HoAg. Then you want as many other stats as possible whether it's str or int and then you multimod if with %es and flat mana



That's what I ended up with
Última edição por crazypearce#3760 em 6 de jan. de 2020 16:11:18
I think hatred is most widely used instead of banner. But maybe someone can chime in, I haven't seen a good reason to use banner instead.
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crazypearce escreveu:
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binmivn escreveu:
So for amulet with +1.

Which stat do I go for ? Is max mana more important than str ? What about max mana vs max shield ?
Which stat is the most important in this build ?


Well dex is the most important because without a chunk of it you will be no way near the amount needed for a level 21 HoAg. Then you want as many other stats as possible whether it's str or int and then you multimod if with %es and flat mana



That's what I ended up with


I believe its possible to get +2 on this correct? I think the mod pool has str/int/dex gems as well.
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hitmantb escreveu:
I have four carnage chieftains with clarity 15, no blood magic, minion life, works very consistently with three frenzy charges.

Spirit offering every 4 seconds is very strong, keeps them alive in 90% of the contents. For other 10% use stoneskin frayers.

I wouldn't use AG with anything more than kingmaker and all defensive gear with this build. Again, use him for 90% content, other 10% unsummon him.
Yeah, limited testing shows the clarity level does matter. Broke down and got a level 4 Enlighten.

Level 1-2 clarity frenzy charges fall off for long periods, even with 4 carnage chieftains.

Level 13+ (which Act 1 Nessa sells conveniently) Uptime is well over 90%. And that's mostly when it falls off when nothing is close enough to yell/mass frenzy at. Worth considering depending on mana situation.

Related: Tropical Island has Blood Progenitors. They also have mass frenzy, and poedb.tw.xyz says they have over twice the health and much better cold/lightning resist. Assuming google translate got it right. But you can't get them anytime for free in act 7. I'll test them out sometime tonight. I can't find mana totals for any of these.
Hey all,

I'm running this build (char name HugePPSquad) in my profile, and have basically the budget version of everything required. Some Atziri's Acutity's just dropped off of Uber Atziri and I'm selling them for ~7ex. I'll have about 8 or 9ex to use on upgrades.

Can anyone tell me what I should prioritize based on the gear in my profile? HoAg 21, Empower 4?
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crazypearce escreveu:

the benefit of either 4g2r or 4g1r1b over the standard colours of 3g2r1b is that you need less mana reservation. it's 2% less reduction meaning you can optimize auras better, you don't need an enlighten 4 or expensive reduction jewels. but the end result is identical dps on bosses which is all that really matters. the crawler is one shotting the screen on juiced up t16s anyway when it comes to trash


This is actually a really important point that I think may get missed. Although the guide indicates a 2g2r2b as the optimal socket colors, the dps differential between that and a 4g2r or 4g1r1b is small while the price differential is enormous. Barring big spenders, there will likely always be better uses for your exalts than buying "optimal" colors.

On top of that, it is *much* easier to work skitterbots into your mana pool with more greens which tend to be less mana expensive. Personally, I think the worst of all worlds is a 2g/2r/2b as you end up with stuff like minion speed (130), minion damage (130), and damage on full life (130).

Compare this with a 4g2r or 4g1r1b where you substitute things like vile toxins (120), or vicious projectiles (120). For budget players a 4g2r or a 4g1r1b is probably the best choice.

tldr: buy a 2+ skills chest with four green sockets, one red and final socket either red or blue if possible.

Might actually be worth discussing this in the OP.
Última edição por Leptomeninges#0956 em 6 de jan. de 2020 16:58:30
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Covenant escreveu:
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hitmantb escreveu:
I have four carnage chieftains with clarity 15, no blood magic, minion life, works very consistently with three frenzy charges.

Spirit offering every 4 seconds is very strong, keeps them alive in 90% of the contents. For other 10% use stoneskin frayers.

I wouldn't use AG with anything more than kingmaker and all defensive gear with this build. Again, use him for 90% content, other 10% unsummon him.
Yeah, limited testing shows the clarity level does matter. Broke down and got a level 4 Enlighten.

Level 1-2 clarity frenzy charges fall off for long periods, even with 4 carnage chieftains.

Level 13+ (which Act 1 Nessa sells conveniently) Uptime is well over 90%. And that's mostly when it falls off when nothing is close enough to yell/mass frenzy at. Worth considering depending on mana situation.

Related: Tropical Island has Blood Progenitors. They also have mass frenzy, and poedb.tw.xyz says they have over twice the health and much better cold/lightning resist. Assuming google translate got it right. But you can't get them anytime for free in act 7. I'll test them out sometime tonight. I can't find mana totals for any of these.


Holy cow, if this works, it will be a massive improvement for the build outside of maybe a tiny percentage of contents!
Whats the best links for 2 red 2 green 2 blue?
I currently have
G: HOAG, Pierce
R: Empower-3, Damage on Full life
B: Minion Damage, Feeding Frenzy.

I think maybe replacing feeding frenzy with deathmark?
Some thoughts about this build:

Level 1-68
Leveling this build with 4L bow gems with Agony was quite painful for me. The crawler was doing great dps but i didn't find leveling smooth and often died a few times on bosses. Probably not the best idea to use blast rain as the main skill i think!

68+
Once you have the minimum required gear to start from the excellent guide by hitmantb.

I was completely floored, even at my current level I'm facetanking T16 corrupt map bosses (including the metamorph boss) without a Rumi's and I didn't even take Bastian of Hope. It really makes my previous bladestorm 79 block gladiator look like a joke with higher defence and MUCH more dps coming from the mana guardian build.

My ES shield has never gone below 50% ever so far, losing a few hundred most of the time then it just fills back up again after a few seconds. As long as you keep molten shell up, also using the vaal version when doing meta bosses.


Most of my gems are only 18 now and have not had improved quality as yet. I'm sitting on 10.2k ES, running flesh and sand/hatred/precision/HOAG. Can't get enough for skitterbots.

My question is, whats my next logical upgrade? One thing that I haven't taken advantage of is onslaught from ascendency for the crawler since I've only got 3 spectres, I need raise minion to be lvl 25 at least for this but I'm going to hit 24 (20 + 3 + 1). Thinking maybe a +2 wand for this?
For anyone who wants some really tanky spectres before getting the Stoneskin Flayers
You can get the Sandworn Slaves from Act 9 Vastiri Desert
https://poedb.tw/us/mon.php?n=Sandworn+Slaves

Ive used these early on in Sirus fight and they didnt die.

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