[3.10] Herald of Agony Mana Guardian | 2.5 Minute Sirus 8 | Deathless T19 100% Delirium

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Mecielle escreveu:
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crazypearce escreveu:
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Mecielle escreveu:
Also not sure how it would improve the build for everything except a tiny percentage contents... I would say it only improves the build for a tiny percentage of content. Because even if it were useable, which it isn't as its the map boss, it won't survive Sirus, Uber Elder or deep delves, which is the focus of the build.

But maybe thats just me. The clear speed of the build is abysmal, and all the possible improvements to it in the world won't make it anything but a very slow build. So I tend to disregard any improvements focused on that and only go for making it more viable against the end-game and deep delves.


i think 99% of people are using this for everything. mapping and bossing. you can play juiced t16s on awakener lvl 8 without worrying about dying to metamorphs. you are doing the build dirty by saying it's abysmal because it's really not. it's not an autobomber or iceshot deadeye, etc, but for most people who only play one character at a time this is a perfect jack of all trades build that can do everything


I did NOT say it is abysmal. I said its clear speed is abysmal. Which is a simple truth noone here can deny.

I absolutely love the build, else I would not play it for 3 weeks now, sink countless exalts in it or answer like 500 questions here and post new ways to min-max it.

In the future don't pick a word from a comment and focus on it. Instead keep the context the word was used in...


you are doing the exact same thing... i never said that you claimed the whole build was abysmal. my comments were soley in relation to juiced t16 lvl 8 awakener mapping, i thought it was pretty obvious in the context of what i wrote. and it is not as terrible at that as you claim. maybe for people sinking 100s of exalts into a second character just to clear maps, sure, but for the average player then the clear speed is completely acceptable as an all round build
Última edição por crazypearce#3760 em 6 de jan. de 2020 18:14:21
does hatred make our specters give bosses more cold res or does ball lighting hit enough to negate it?
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random55577 escreveu:
does hatred make our specters give bosses more cold res or does ball lighting hit enough to negate it?


minions cannot proc EE as they only benefit from minion passives, not regular passives
Guys one very noob questiong here, skitterbots applies chill and shock to sirus??
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hitmantb escreveu:
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Covenant escreveu:
Related: Tropical Island has Blood Progenitors. They also have mass frenzy, and poedb.tw.xyz says they have over twice the health and much better cold/lightning resist. Assuming google translate got it right. But you can't get them anytime for free in act 7. I'll test them out sometime tonight. I can't find mana totals for any of these.


Holy cow, if this works, it will be a massive improvement for the build outside of maybe a tiny percentage of contents!
So incidentally, I'm an idiot.

Blood Progenitor is the boss for tropical island. MassFrenzy for spectres will be Carnage Chieftains or not at all. (Well, poacher's mark, but single target boss fight that doesn't help.)
Última edição por Covenant#5720 em 6 de jan. de 2020 18:59:23
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crazypearce escreveu:


you are doing the exact same thing... i never said that you claimed the whole build was abysmal. my comments were soley in relation to juiced t16 lvl 8 awakener mapping, i thought it was pretty obvious in the context of what i wrote. and it is not as terrible at that as you claim. maybe for people sinking 100s of exalts into a second character just to clear maps, sure, but for the average player then the clear speed is completely acceptable as an all round build


Of course I also talk about juiced T16 AL8 clear speed. Nothing else matters. And there it is simply insanely slow compared to other, cheap, alternatives.

But lets lay this discussion down... As I said, I already assumed it was only me not caring about clear speed improvements to the build. I mean, it takes like 5 hours and 10ex to have a character that can farm juiced T16s in 30 seconds.

But I know some people, not most as some imply, only play one build. So the clear speed improvements clearly have a place here and are fine.


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braniels2 escreveu:
Guys one very noob questiong here, skitterbots applies chill and shock to sirus??


Yes, they shock for 18% at 20% quality and also chill him.
Última edição por Mecielle#3021 em 6 de jan. de 2020 18:56:51
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Leptomeninges escreveu:
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crazypearce escreveu:

the benefit of either 4g2r or 4g1r1b over the standard colours of 3g2r1b is that you need less mana reservation. it's 2% less reduction meaning you can optimize auras better, you don't need an enlighten 4 or expensive reduction jewels. but the end result is identical dps on bosses which is all that really matters. the crawler is one shotting the screen on juiced up t16s anyway when it comes to trash


This is actually a really important point that I think may get missed. Although the guide indicates a 2g2r2b as the optimal socket colors, the dps differential between that and a 4g2r or 4g1r1b is small while the price differential is enormous. Barring big spenders, there will likely always be better uses for your exalts than buying "optimal" colors.

On top of that, it is *much* easier to work skitterbots into your mana pool with more greens which tend to be less mana expensive. Personally, I think the worst of all worlds is a 2g/2r/2b as you end up with stuff like minion speed (130), minion damage (130), and damage on full life (130).

Compare this with a 4g2r or 4g1r1b where you substitute things like vile toxins (120), or vicious projectiles (120). For budget players a 4g2r or a 4g1r1b is probably the best choice.

tldr: buy a 2+ skills chest with four green sockets, one red and final socket either red or blue if possible.

Might actually be worth discussing this in the OP.


Sorry if this was answered already, since I'm playing catch-up on this thread cuz I just got home, I'm using a corrupted 2b/2g/2r and I'd never use minion speed, deathmark is a much better option in that case. It's very solid against bosses too. I'm not using my awakened viscious projectiles anymore so that kind of sucks, but I zip through t16 maps and I killed everything but Sirus without any problems with this setup.

I paid around 13 ex for mine and I'm happy with it for now. I tried a few other variations at first but other than the most optimal one which costs over 40 ex, I think 2/2/2 is a solid enough option.

I'll agree Mana reservation can be an issue however. Atm i got it covered with charisma but I'm gonna switch that around very soon.
Última edição por bluesylph#4115 em 6 de jan. de 2020 19:18:46
So.. I kinda of got the lethal pride in 2 tries LOL with minion instability and AOF both granting double block and 50% damage from blocked hits, if I assign both do I get quadraple block? LOL also sld I keep? or are there better notes to get from?
Just finished transitioning over to this char and if someone could look at my profile and see if ive made any dumb mistakes id appreciate it
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PandaZeus escreveu:
So.. I kinda of got the lethal pride in 2 tries LOL with minion instability and AOF both granting double block and 50% damage from blocked hits, if I assign both do I get quadraple block? LOL also sld I keep? or are there better notes to get from?


No, you only get it once. You don't roll for the keystones. Every Kiloava Lethal pride will give the double block. You roll for the stuff it gives you on the notable nodes.

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