Will this be fixed in the upcoming patch?
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Postado porSinaranu#7291em 12 de jan. de 2021 18:40:34
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I enjoy minion builds and play it every league.
And every. League. You. Nerf. Them.
Seriously, why instead of adding new interesting options (new spectres for example) you just kill any interest to continue? Minus fucking 4 levels? Are you kidding me or what?
I just hope you will listen to negative feedback. I don't remember such dissapointing patch notes.
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Postado porhwat#0315em 12 de jan. de 2021 18:43:09
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.
Última edição por aech#6478 em 4 de mai. de 2022 04:01:42
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Postado poraech#6478em 12 de jan. de 2021 18:44:03
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Path of Nerf
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Postado porTekZappa#0429em 12 de jan. de 2021 18:44:45
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"
hwat escreveu:
I enjoy minion builds and play it every league.
And every. League. You. Nerf. Them.
Seriously, why instead of adding new interesting options (new spectres for example) you just kill any interest to continue? Minus fucking 4 levels? Are you kidding me or what?
I just hope you will listen to negative feedback. I don't remember such dissapointing patch notes.
Obviously because GGG shares this mentality:
"
kanzaki01 escreveu:
"
Infinal escreveu:
Summary of the Spectremancer nerfs:
•20% decreased damage from Ascendancy nerfs (assuming four allocated lesser Ascendancy points, as should be the case for all real builds).
On an average 420% -> 400% increased minion damage Necromancer this comes out to a simple multiplier of 500/520 = 96.15%.
•Spectres are 4 levels lower (76 -> 72) at maximum gem level. Assuming the gem level progression remains the same past 20 (1 additional level per gem level), that equals a DPS multiplier of a whopping 82.42%.
•Assuming Syndicate Operatives, which I ran in Heist, they can no longer Spell Echo Support their knives, so we'll take the next best thing in terms of DPS (Predator or Awakened Elemental Focus, about the same for my build): 1.75/(0.9*2*1.7) = 57.19%.
Summary of the Spectremancer buffs:
https://web.poecdn.com/necromancerbuffs.png
We combine the nerfs with the buffs for an effective before-after multiplier of... *drumroll* 45.32% of pre-Ritual DPS. A little less than half of what it was.
Good job, George.
Seriously stfu with necromancer and minions. It's an OP and BROKEN playstyle.
The investment and effort required, for its reward and effectiveness, is absolutely insane.
Minions and Necromancer is still OP. Shut, up.
I'd rather have no Harvest and the hope it one day returns in glory than this trash.
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Postado porInfinal#1713em 12 de jan. de 2021 18:45:26
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PATCH NOTES WHEN!?!
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Postado porVaildez#6753em 12 de jan. de 2021 18:45:34
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Megalomaniacs are always corrupted.
Can i now trade them 5-1 and get a random megalomaniac?
Asking for a friend.
Resident <NiceFX> crafter - https://nicefxguild.com/
Part of the G3 community - https://www.youtube.com/c/goodguygaming3
IGN: Khamatum/Drachten/Riskitbiscuit/Rediash
Account : RedsDead
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Postado porRedsDead#3344em 12 de jan. de 2021 18:47:43
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"
Infinal escreveu:
"
hwat escreveu:
I enjoy minion builds and play it every league.
And every. League. You. Nerf. Them.
Seriously, why instead of adding new interesting options (new spectres for example) you just kill any interest to continue? Minus fucking 4 levels? Are you kidding me or what?
I just hope you will listen to negative feedback. I don't remember such dissapointing patch notes.
Obviously because GGG shares this mentality:
"
kanzaki01 escreveu:
"
Infinal escreveu:
Summary of the Spectremancer nerfs:
•20% decreased damage from Ascendancy nerfs (assuming four allocated lesser Ascendancy points, as should be the case for all real builds).
On an average 420% -> 400% increased minion damage Necromancer this comes out to a simple multiplier of 500/520 = 96.15%.
•Spectres are 4 levels lower (76 -> 72) at maximum gem level. Assuming the gem level progression remains the same past 20 (1 additional level per gem level), that equals a DPS multiplier of a whopping 82.42%.
•Assuming Syndicate Operatives, which I ran in Heist, they can no longer Spell Echo Support their knives, so we'll take the next best thing in terms of DPS (Predator or Awakened Elemental Focus, about the same for my build): 1.75/(0.9*2*1.7) = 57.19%.
Summary of the Spectremancer buffs:
https://web.poecdn.com/necromancerbuffs.png
We combine the nerfs with the buffs for an effective before-after multiplier of... *drumroll* 45.32% of pre-Ritual DPS. A little less than half of what it was.
Good job, George.
Seriously stfu with necromancer and minions. It's an OP and BROKEN playstyle.
The investment and effort required, for its reward and effectiveness, is absolutely insane.
Minions and Necromancer is still OP. Shut, up.
This is basically a single player PVE game... So why do people care about what others like to play? I have never given a shit about the builds or whined about other builds needing nerfs. JUST PLAY THE FUCKING GAME.
Última edição por Vaildez#6753 em 12 de jan. de 2021 18:48:23
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Postado porVaildez#6753em 12 de jan. de 2021 18:47:54
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Sweeet!
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Postado porbaNteXKaa#1985em 12 de jan. de 2021 18:48:08
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well guys you dont like it dont play it... meybe it gonna ring a bell into devs head you play it well they gonna think everything is fine and everything need to be nerff again.... we are not all streamer who can have 6link after 6hours in the game....
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Postado porlotting2782#1130em 12 de jan. de 2021 18:50:54
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