d3d12 failed to create resource for texture

Same here, played normaly from the start. But today was crushed and can't even get to setting without crush

2024/12/17 18:12:27 640812 daa6b547 [INFO Client 8880] [STARTUP] Registration Start
2024/12/17 18:12:27 641187 daa6b5a0 [INFO Client 8880] [STARTUP] Registration in 0.374136 seconds
2024/12/17 18:12:32 646265 4228e34f [DEBUG Client 8880] [ENTITY] Destroy static entities
2024/12/17 18:12:32 646296 992412d1 [DEBUG Client 8880] [SCENE] Height Map Texture: 525 x 3000
2024/12/17 18:12:32 646390 4228e280 [DEBUG Client 8880] [ENTITY] Finalize static entities
2024/12/17 18:13:15 689453 be4da8c [DEBUG Client 8880] [D3D12] Failed to CreateResource (error: 0x887a0005)
2024/12/17 18:13:15 689453 be4daea [DEBUG Client 8880] [D3D12] Device removed reason: 0x887a0006
2024/12/17 18:13:15 689453 9082c2de [CRIT Client 8880] [D3D12] [D3D12] Failed to create resource for texture []
2024/12/17 18:13:15 689453 be4da8c [DEBUG Client 8880] [D3D12] Failed to CreateResource (error: 0x887a0005)
2024/12/17 18:13:15 689453 be4daea [DEBUG Client 8880] [D3D12] Device removed reason: 0x887a0006
2024/12/17 18:13:15 689453 9082c2de [CRIT Client 8880] [D3D12] [D3D12] Failed to create resource for texture []
2024/12/17 18:13:15 689453 84b54dfb [CRIT Client 8880] [EXCEPTION] [D3D12] Failed to create resource for texture []


Tryed switch to Vulcan and now I get:

[CRIT Client 8180] [EXCEPTION] vk::Device::waitForFences: ErrorDeviceLost

All this start from recent update, because it was all ok from the PoE2 start
Última edição por Хордбьёрн#3052 em 17 de dez de 2024 11:37:39
Put in almost 200 hours since EA launch and had almost no crashes at all. Past 4 days I crash about once every 30 minutes...

So dont know what changed.. been running same characters/maps for the last 100 hours... but last 4 days its been rrrooouuggghh
very regular crashes with the same error message for me
Since launch between me and my wife we logged easily 400+ hours to not a single crash. Ever since Sunday its a crash every 30 minutes or so. To whatever factor we might narrow this down it could be any of the below:

-NVidia driver update (unlikely)
-Windows 24H2 update (this might be just it as it screwed a lot of games apparently)
-Recent 1.1 hotfix 2 or 3 which apparently caused the game to crash

Also this happen even while standing in the hideout so it's not triggered by any specific animation or action.


As for the error itself:

"
2025/01/21 05:25:45 5486015 be4da8c [DEBUG Client 29244] [D3D12] Failed to CreateResource (error: 0x887a0005)
2025/01/21 05:25:45 5486015 be4daea [DEBUG Client 29244] [D3D12] Device removed reason: 0x887a0005
2025/01/21 05:25:45 5486015 9082c2de [CRIT Client 29244] [D3D12] [D3D12] Failed to create resource for texture []
2025/01/21 05:25:45 5486015 be4da8c [DEBUG Client 29244] [D3D12] Failed to CreateResource (error: 0x887a0005)
2025/01/21 05:25:45 5486015 be4daea [DEBUG Client 29244] [D3D12] Device removed reason: 0x887a0005
2025/01/21 05:25:45 5486015 9082c2de [CRIT Client 29244] [D3D12] [D3D12] Failed to create resource for texture []
Última edição por Wajrak#1120 em 21 de jan de 2025 00:34:13
+1 Crashing once every 30 min - 1 hour. This started happening more recently, possibly after a Windows update and/or PoE update. It's happening on both DX12 and Vulkan.

Error message: Failed to create resource for texture []

Specs:
Intel 12700k
NVidia RTX 4090
32GB DDR5 RAM
SSD
Windows 11 24H2

Settings: All high / maxed

Tests that didn't improve anything:
Have tested DX12 and Vulkan
Have tested turning off NVidia Reflex


Having the same issue. The texture it's failing to create is different each time.

Specs:
CPU: 9800x3D
GPU: 5090 FE
Windows 11 Home 24H2
Drivers: Up to date

Settings:
4k max
DLAA
DX12
Reflex on + boost

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