I have no textures...
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same
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I'm not on my computer at the moment, but also been having these issues since launch. Still haven't made my way through the campaign partly thanks to this issue, partly to me trying to figure out how to play plants, hah.
My current setup is as follows: Windows 10, GTX 1650 (4GB), 16GB DDR4 RAM, i3 12100F. I don't remember the specific driver version I'm using, but I did update it in early/mid october, so it's around 2 months old. Feels like the game is trying to load a shader/asset and it can't, basically getting stuck. My VRAM is always stuck in the 2.7-3.0GB range, everything else seems to be as normal as it can be on my current setup. Última edição por FlammDumbFox#3792 em 14 de dez. de 2025 04:39:02
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" Nice try. Not being able to see your inventory, flasks, boss mechanics or hover ground loot has, in fact, ruined league launch. |
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I played through the entire campaign with the issue persisting 99% of the time, it only went away for maybe 30 min the entire time. You don't NEED to restart your game every time if its just the textures not loading, its not gonna go away until they fix it. Just rough it through until it's fixed...
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" You smuggled boss mechanics in there, every other issue you listed is perfectly manageable, I haven't experienced or seen anyone else say that their boss mechanics weren't appearing lol. If you're boss mechanics aren't showing then that is more than a minor nuisance, but the vast majority of people having the texture issue don't seem to have an issue with that, back to my first point, if its just ground, flasks, and inventory not loading, that IS manageable, it does not make the game "unplayable", its just annoying. Última edição por grimesjm#6246 em 14 de dez. de 2025 04:46:04
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Same issues and texture bugs as the others.
PC: Operating System: Windows 11 Enterprise 64-bit (10.0, Build 22631) System Model: HP ZBook Fury 15.6 inch G8 Mobile Workstation PC Processor: 11th Gen Intel(R) Core(TM) i7-11850H @ 2.50GHz (16 CPUs), ~2.5GHz Memory: 32768MB RAM Available OS Memory: 32432MB RAM DirectX Version: DirectX 12 Chip type: NVIDIA RTX A2000 Laptop GPU DAC type: Integrated RAMDAC Device Type: Full Device Display Memory: 20177 MB Dedicated Memory: 3962 MB Shared Memory: 16215 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Última edição por dpsmatrix#0095 em 14 de dez. de 2025 04:55:11
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Same issue,
dx 12 laptop, ryzen 7, 780m, 16gb ram, ssd |
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Nvidia GeForce RTX 3050 Ti
AMD Ryzen 5 5600H, 3301 MHz 6 Cores 32GB RAM WIN11 All drivers and Windows are up to date Textures of environment look like clay and all inventory items have no textures (appear as invisible) aside from their colored inventory slots immediately when loading into the game on both DX12 and Vulkan. Switching between Vulkan and DX12 when it occurs helps temporarily but after a while the textures revert back randomly when not doing anything or, more frequently, when switching between areas and going back to towns. Issue persists on any and all graphics settings, "shaders" bar becomes full in the F1 info tab when it happens, latency goes slightly up and down constantly shader cache size was set to 100GB and to unlimited, happens in both cases. All files verified. |
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" What you said about being unplayable is not the same as what others are saying. You mean that being able to open the game means you can play it, but the situation everyone is talking about is that texture and icon problems make it unplayable. Imagine a loot-based farming game where from the moment you enter, you can't see the loot icons. You have to move your mouse over them just to know what the items are, and then interact with low-detail models with no features using your mouse and keyboard. This can't really be called 'playing'; it’s clearly just work, with no fun at all. This is what 'unplayable' really means. |
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Última edição por kbileydi#7425 em 14 de dez. de 2025 05:00:34
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