Necropolis is the 2nd the worst retention League of all time: GGG can't understand their limits
T17s, the 5th map slot, the scarab rework, master missions, veiled orbs, Aisling, stacked decks, putting the league mechanic on the Atlas tree -- All of it feels like a mistake. All of it. Every single one of these changes makes the game feel worse to varying degrees. Even tripling our Atlas trees doesn't feel as much of a win because, in GGG's typical lack of foresight, you didn't compensate by tripling the drop chance of Orbs of Unmaking.
On top of that, the last league I enjoyed was Scourge league 2.5 years ago. Coincidentally, that was the last league mechanic that added in-map mob density. Again, the last league mechanic we got that added in-map mob density was TWO AND A HALF YEARS AGO. On top of *that*, I still hate Archnemesis and the Act 1 & partial Act 2 reworks. The only thing the Soul Eater and corpse explosion 'fixes' accomplished was make me realize they should just be deleted from the game -- or at least deleted from mobs. (Same thing with flicker strike. Enemy mobs should not have flicker strike. I'm so sick of getting gangbanged by flicker striking mobs.) I haven't killed the Shaper, Elder, Sirus, or Maven this league, let alone attempted a T17. I've barely even gotten my Eater & Exarch watchstones. Because I can't be fucked to put forth the effort anymore. I usually ended my threats to quit the game with; "Anyways, see you guys next league." Because I still cared about the game and I knew I wasn't *actually* quitting. But I'm starting to feel the apathy set in. This feels like shit to say, but if 3.24 is going to be the state of the base game going forward, I really don't think I can come back to 3.25. [EDIT] -- Another thread reminded me -- I know this is a free-to-play game and you need to keep releasing new MTX to stay profitable, but you've officially reached the point that seeing and hearing other people's MTX is now an active detriment to playing the game.[/EDIT] Última edição por GrumpyMcElbows#2847 em 8 de mai. de 2024 09:16:45
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" Lolwut Affliction says hi and you hurt Crucible's feelings |
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As someone who only really plays leagues in which I enjoy the league mechanic... Necropolis just sucks. Corpse management is tedious, the mechanic is essentially non-interactive. You can do a little moving things around pre-map but whatever, boring. Then every so often (for me I literally never did this because I'm SSF and quit before I got the needed corpses) you load up your graves and craft a mirror adjacent item.
Players Just Want To Kill Stuff IGN Weebletz, Mirana_Callidus
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Necropolis just sucks.
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Worst league ever
I have 16k hour this is my favorite game but is a shade of what is used to be Bugs after bugs exploits after exploits zero balance and zero testing = poe 2024 Your strength is the law !!
MadG poe on youtube for mellee content |
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" That's why I will be moving to other games from next league on, once I'll finish the challenges I started. I mean ok, I couldn't reliably farm ubers so far, but I was ok with that as a casual player. Right now, 1.I can't farm ubers, 2.I can't farm T17s, 3.I don't have the knowledge to create a build that can achieve the above, hell I can't even tell the bait/crap builds of those streamers from a good one, 4.I need to grind 10xmore time to get to the same place I was a league ago, and I probably don't got this time. 5.i need to do this in a game environment that is not endgame, slowly realising that I'll probably never reach this new endgame. Sorry but Ruthless 2.0 into Poe Immortal isn't something that attracts me. |
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Quit this league over the constant crashes any time I had to load in someones fancy recent MTX. When being in town, or even trying to trade, my best case scenario is my CPU gets so hot it starts to throttle. My worst case is my computer completely crashes, and I get a nice temperature warning on reboot.
I don't really feel like putting my computer at risk, and its really shameful that its microtransactions in a decade old game that's doing this to it. |
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The biggest problem with the league is that it gutted every other crafting league mechanic that has gone core. Look at the value of certain craft goods and trades such as essence, harvest, etc. This one league tanked it all. To make it worse the league mechanic kind of sucks -.
* Coffins everywhere. They drop like candy and most of them are junk. * You need an online website tool to tell you how to craft. * You have to keep an excel spreadsheet of what coffins you have. * You click anything and a menu pops up. Click after click after click. I don't mind the scarabs so much but they do need some tuning. That is one area they've consolidated and simplified -- that is GOOD as is the Atlas tree presets. I do strongly disagree that league mechanic buffs appear on atlas tree. I think that was a very bad decision -- league mechanic should not feel compulsory to spec into to be good especially if you're going to force people to click crap and manage a thousand popups in maps. Última edição por dautry#3521 em 19 de mai. de 2024 17:24:00
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i wouldve liked the league if crafting was simpler - i like crafting leagues, but having to do spreadsheets is too much. i really liked the premise, but because too convoluted and time consuming just made couple of the unique jewels.
i really liked the juicy double-tripple fractures and fractures on influenced items - never bothered with influence items since harvest. also ggg deleting my items was a big let down. if it wasnt for this i wouldve still liked the league even with all its drawbacks. Última edição por feral_nature#7076 em 19 de mai. de 2024 17:55:29
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Agree re: MTX. It seems GGG has doubled down on the incredibly annoying sounds and gimmicks in MTX.
The Rogue Harbour in particular is an abomination. This game should not cause a modern computer to come to a crawl. GGG needs to do something about MTX and/or Rogue Harbor in particular. |
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