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CharanJaydemyr escreveu:
Very interesting. Thank you for elaborating.
I'm not judging because I think all of us have our breaking points and this just happened to be yours.
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Postado porIsbox1#3280em 24 de mar. de 2014 18:40:24
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I'm really starting to feel like PoE is going to be discussed in future gamer circles as the game 'that should have been'. So much potential being floundered in as many or perhaps even more poor decisions. What I don't get is most of the community here on the forums correctly identifies the issues with the game and even provides some interesting solutions but GGG somehow seems blind to all of this.
So many bad decisions... I just don't get it...
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Postado porGeorgAnatoly#4189em 24 de mar. de 2014 18:57:24
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CharanJaydemyr escreveu:
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Isbox1 escreveu:
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CharanJaydemyr escreveu:
Because GGG choose to be stupid instead of smart with a name.
That's why I've stopped playing.
None of this petty 'gameplay and balance' bullshit. Forget your desync tantrums and your nerf whining.
That's predictable. If you quit over those, you're shrinkage. You're acceptable loss.
But changing a character's name from perfectly decent Latin to gibberish because of a voice acting gaff? FUCK THAT.
Wait - I'm so confused - which is pretty easy to do to me so... can you elaborate?? I don't get it. Did they force a name change on you or something Charan?
http://www.pathofexile.com/forum/view-thread/19091/page/40#p5368047
Sometimes the straw that breaks the camel's back can seem like a steel rod. The name change itself isn't the key here. It's what it represents.
I see what you mean there, Charan. It's good analogy on your dennounced "Can't fix it? Let's just put a band-aid on it" GGG's recent philosophy, even tearing down things that were actually working just fine.
Myself, I'm having a blast with Invasion and wait to get back home, have my kid asleep and play the game.
Under my view, I think changes are necessary to keep the game interesting. Adding new skills, changing skill tree every now and then (not too often or game-breaking), and introducing new content adds to the life and attraction of PoE. Some may like the changes and adapt to them, some will throw the towel because they just refuse to keep up with such changes.
If i would've want to keep playing the same, static, non-changing-at-all ARPG, I would've stayed in D3. The fact that this is game is ACTUALLY in constant changing differs it from the rest.
Yes, we're not in Beta anymore. Yes, under certain points of view it could seem that GGG's deviating from their initial perspectives / guidelines for PoE. Take it for what's it worth. There's a lot of effort of effort and creativity behind most (not all) changes introduced to the game.
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Postado porIronSteel#7702em 24 de mar. de 2014 19:08:55
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CharanJaydemyr escreveu:
It is much simpler than that. 'If it ain't broke, don't fix it'.
I have LONG denounced GGG's tail-chasing with the metagame changes. I told them -- innocents will be hit in the crossfire here. And they were. I was, several times. You can justify a 'nerf' if it means keeping the top players in check but when it also breaks perfectly decent builds and playstyles by your more casual players (who may just be hardcore supporters), I think it's clear which part of the playerbase you really care about.
So much this.
I wish they'd roll the game back a year, just so there were more fun builds.
No. Calm down. Learn to enjoy losing. Última edição por b15h09#7812 em 24 de mar. de 2014 19:20:11
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Postado porb15h09#7812em 24 de mar. de 2014 19:19:58
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honest answer?
cause i hit 100 on hc
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Postado porHardcoreNP#7873em 24 de mar. de 2014 21:45:59
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HardcoreNP escreveu:
honest answer?
cause i hit 100 on hc
Good answer. That would seriously impact my motivation, too. Pretty much the ultimate goal in a game like this.
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Postado porMivo#2486em 24 de mar. de 2014 21:50:22
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NekoHanten escreveu:
The community.
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Postado porFrodoFraggins#7603em 24 de mar. de 2014 22:21:10
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Anyone else come here expecting to find porn links? No? Just me I guess.
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Postado porShagsbeard#3964em 24 de mar. de 2014 22:57:37
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CharanJaydemyr escreveu:
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IronSteel escreveu:
I see what you mean there, Charan. It's good analogy on your dennounced "Can't fix it? Let's just put a band-aid on it" GGG's recent philosophy, even tearing down things that were actually working just fine.
Myself, I'm having a blast with Invasion and wait to get back home, have my kid asleep and play the game.
Under my view, I think changes are necessary to keep the game interesting. Adding new skills, changing skill tree every now and then (not too often or game-breaking), and introducing new content adds to the life and attraction of PoE. Some may like the changes and adapt to them, some will throw the towel because they just refuse to keep up with such changes.
If i would've want to keep playing the same, static, non-changing-at-all ARPG, I would've stayed in D3. The fact that this is game is ACTUALLY in constant changing differs it from the rest.
Yes, we're not in Beta anymore. Yes, under certain points of view it could seem that GGG's deviating from their initial perspectives / guidelines for PoE. Take it for what's it worth. There's a lot of effort of effort and creativity behind most (not all) changes introduced to the game.
It is much simpler than that. 'If it ain't broke, don't fix it'.
I have LONG denounced GGG's tail-chasing with the metagame changes. I told them -- innocents will be hit in the crossfire here. And they were. I was, several times. You can justify a 'nerf' if it means keeping the top players in check but when it also breaks perfectly decent builds and playstyles by your more casual players (who may just be hardcore supporters), I think it's clear which part of the playerbase you really care about.
The real tragedy is how good this game is in and of itself. I've recently tried GDawn; doesn't even come close for me. I understand why people ask for an offline version of Path of Exile. I don't think it's the answer, but it definitely is *good enough* as a game to stand on its own there. Many F2P games aren't; they rely on the addictive nature of p2w to survive.
I get that I'm probably not the ideal player for PoE. That I'm not the sort of player it's meant to attract -- I've seen how clever some of the dedicated players are, and how their brains tick in different directions to 'break' the end-game stuff. That's cool. That's admirable even. But if GGG can't cater to them *and to people who just want to play the game at their own pace*, then that's a problem.
Like I said, wouldn't be a problem if the game sucked before end-game, as I've seen some high-end players express. This game is designed to be replayed. The race leagues make that abundantly clear. Part of the problem is GGG want to have their cake and eat it too: on one hand, they encourage replaying by making respecs sort of difficult, allowing a massive account-muling stash and create short-term races with aesthetic rewards...but on the other hand, they've set a maximum level beyond almost anyone's grasp simply because the content only goes up to 20 levels before it.
Why do we have a divided, conflicting playerbase? Because we have no idea HOW we're meant to play this game. What does it mean to 'win'? Can you even actually ever 'win'?
All fine and well to say, 'just play your own way', but when you have GGG meddling with the skills and items as actively as they do, there's every chance 'your way' is going to be broken tomorrow. Well, then, find another path. Find another way. And hope that some arsehole high-end player doesn't find a way to abuse that way too.
...And so it goes, on and on and on and on (and maybe I stopped believing).
Wow, theyve finally done it.
If you are sincere, this is the first time ive been genuinely impressed with GGG in almost a year.
Managing to offend the most loyal supporter ive ever seen in any game hands down takes an insane amount of effort.
"just for try, for see and for know"
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Postado porjdilly23#2851em 24 de mar. de 2014 23:13:49
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To answer the question posed in the thread title: mostly because of boredom, which in turn is caused by the lack of competition + none of my friends playing anymore. I play 1, maybe 2 hours a week because I do want to level my invasion char to ~80 to see how my build works out but just cannot get myself to map. I can do solo maps pretty decently and clear pretty fast but it's just a bit stale. Group play is cumbersome because it's often hard to tell what's going on + I don't seem to be doing significant damage in groups.
I do thoroughly enjoy 1-week races and no-life them to the extreme but perma-leagues and 4-month leagues get stale really quickly. Races are usually party-based so that's an instant 'no' for me, 1 hours and burst races are ok and I play those sometimes but I can't play those all day without getting bored either.
Beyond league.
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Postado porSEXYSUPERSATAN#0988em 24 de mar. de 2014 23:46:02
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