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Tandimonium escreveu:
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iamstryker escreveu:
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Tandimonium escreveu:
*Puts on fire resist gear*
No. Stahp. There is no need for the system to change.
You cannot join a game that is designed a specific way, with people who enjoy the game because of it being that way, and say it has to change. This is NOT D3 or D2, it is PoE and it has a Semi-FFA loot system.
Looks at that. The very beginning of your speech and there is already a major problem. Apparently your under the assumption that people enjoy the game because of it being that way. That makes it sound like the people who aren't happy with the system are just a small portion of the population being loud about it. Thats obviously not even remotely true. There's far more discontent for this system. This system fails at getting people into public games and pushes the majority into single player or small parties. There are more than enough players unhappy with the system to reevaluate whether its worth having it only be this way or not.
If you don't mind, can I get some stats on how many people like and do not like it? I just want to verify your right in saying that more people dislike it.
That argument was made several pages ago: We cannot prove we're the majority. But neither can you.
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mrmath escreveu:
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KorganBloodaxe escreveu:
You're back! Apparently you didn't read up from where you left us.
You cannot take our items, because we don't play in public parties.
Good! So you have figured out a solution to your problem that doesn't involve the developers altering the game because you don't like it, great!
I guess you can put this argument to bed then!
I found a solution that is not perfect. Since I am a perfectionist I strive for perfection. Changing the loot system to something that encourages grouping rather than discouraging it would not only benefit me but the game and the community as a whole.
I beat cruel, ruthless and merciless and all I got were some maps.
XBone: the beginning of the end.
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Postado porKorganBloodaxe#5812em 30 de jan. de 2013 17:11:33
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mrmath escreveu:
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potaco escreveu:
P.S. The loot system has been modified all throughout development.
And has always been FFA or semi FFA. As it should be.
So the switch from completely FFA to semi-FFA was totally fine and everyone supported it because this is GGG's game and they know best, right?
And increasing the arbitrary timer by a second or two would be so disastrous and change so much that the game might as well shut down?
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Postado porpotaco#5192em 30 de jan. de 2013 17:11:33
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mrmath escreveu:
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KorganBloodaxe escreveu:
You're back! Apparently you didn't read up from where you left us.
You cannot take our items, because we don't play in public parties.
Good! So you have figured out a solution to your problem that doesn't involve the developers altering the game because you don't like it, great!
I guess you can put this argument to bed then!
They alter the game every hour of the day. Your point is what exactly ?
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Postado poryastrux#7010em 30 de jan. de 2013 17:11:41
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VirtuallyJesse escreveu:
I don't have time to read 29 pages, but do you honestly believe adding 2-3 seconds to the existing timer on drops would ruin the game?
This bit is my favorite though,
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You have a lot of people who have donated to this game because they like it. Many donated because of the FFA loot system. How is it fair for them to donate to a cause such as this game and have a group of people come in and demand that the game they love be fundamentally changed to suit your wants?
This isn't a political campaign. lol Your voice is no more powerful than the thousands of untapped, unhappy potential consumers.
Oh, damn, thanks for setting me straight on that.
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Postado porTandimonium#3150em 30 de jan. de 2013 17:12:34
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Brixtan escreveu:
I donated to GGG and hate the loot system. It does not foster random groups due to the frequent ninja looting. It may have been seen as "competitive" in D2, but it sucked even then.
OP: your generalization fails.
I donated too, and I disagree with your view. Glad we cleared that up though.
Edit: Oh, and I really do wish people would read the part where I never said ALL donators. That might clear somet things up.
Última edição por Tandimonium#3150 em 30 de jan. de 2013 17:15:36
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Postado porTandimonium#3150em 30 de jan. de 2013 17:14:47
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Synchrotron escreveu:
I don't know why ninja looting is encouraged by so many people in this game. For me that feature is just a vestige of old school ARPGs that didn't have enough tools to code a proper looting system and that wasn't improved for lack of proper supporting from the dev team.
The way it works right now I can just join a group, do nothing to help (by faking or dealing shitty DPS) and then collect the rewards of those that actually helped. If GGG don't want to add separated drops they should at least raise the timer on boss dropped items because it's impossible to pick your reserved items in time with so many items showing in the screen.
Or... wait for it...
YOU CAN PAY ATTENTION TO YOUR DROPS AND PICK THEM UP YOURSELF
If your latency is so high that you aren't able to get stuff for yourself due to lag, you shouldn't play in a pub.
Also, the current system was a design *choice* made for gameplay reasons, not simply to regurgitate what was done in older games.
For the record, I'm absolutely playing devils advocate here. I never take other people's drops, unless they managed to start picking mine off first. Then its game on.
I just don't understand why people can't adapt to the game. Its fun. Having to be conscious of your drops is fun an adds another layer of tension to an already tense game. If you disagree, that's fine, you aren't forced to like it obviously. But you should at least make a cursory attempt to get familiar with the game and its subtleties for more than a week before marching in here demanding this be changed because you don't like it.
"Wait, what did I just drink?" - Socrates
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Postado pormrmath#1493em 30 de jan. de 2013 17:16:52
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KorganBloodaxe escreveu:
I found a solution that is not perfect. Since I am a perfectionist I strive for perfection. Changing the loot system to something that encourages grouping rather than discouraging it would not only benefit me but the game and the community as a whole.
I don't believe I ever claimed majority. If I did then by all means shame on me.
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Postado porTandimonium#3150em 30 de jan. de 2013 17:17:51
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I think the loot should be decided by a small match of rock paper scissors for each piece who would complain with that.
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Postado porDrMucas#3102em 30 de jan. de 2013 17:18:20
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Tandimonium escreveu:
We could remove the timer all together and un-flaw it. Then no one would feel entitled to any loot, and everyone would have a shot at it.
I never said I was better. There has already been added a timer for those that were upset about the FFA, now everyone wants a rediculously long timer, or individual loot. Whats next? Free levels?
I don't see why the game needs to be so easy. Why must everything be handed to you for you to enjoy it?
Longer timers to "Free levels"? Bit extreme, I'd say. Like I said, this subject is fairly equally divided, and I'd say there are more in favor of some sort of change to loot. I don't think making it so that loot is invisible to anyone other than who it drops for is the answer, just a few seconds more on the timer. I wouldn't call a few seconds a "rediculously[sic] long timer". Also, removing a timer wouldn't "un-flaw" anything, it would changed the mechanic altogether.
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Postado porxhopesfall24#6638em 30 de jan. de 2013 17:18:22
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yastrux escreveu:
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mrmath escreveu:
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KorganBloodaxe escreveu:
You're back! Apparently you didn't read up from where you left us.
You cannot take our items, because we don't play in public parties.
Good! So you have figured out a solution to your problem that doesn't involve the developers altering the game because you don't like it, great!
I guess you can put this argument to bed then!
They alter the game every hour of the day. Your point is what exactly ?
My point is that he found an ORGANIC solution to his problem that doesn't involve altering the loot system in a loot-based game.
The alterations that are ongoing are for netcode, bugs and small balance tweaks.
Changing how the loot works in a loot game is not a small change. Its a huge one.
"Wait, what did I just drink?" - Socrates
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Postado pormrmath#1493em 30 de jan. de 2013 17:19:12
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