Why are you, as a player, against an auction house similar to D3's?

It is entirely possible and highly likely that someone will make a website or tool devoted to trading in PoE. It will function as an AH but without the economy/community crippling effects of an in-game AH.

Take a look at the PoE chrome extension, and offline skill tree tool. both these can import your items because GGG makes them availible for 3rd party sites to use.

We're already halfway to an out of game AH

which isn't a bad thing IMO... It's so hard to buy and sell items in the trade channel unless your intended customers or suppliers happen to be looking at the chat at the exact moment you try and sell/buy an item.
IGN: OldManBalls (Warbands)
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An Auction House has been proven to not work in D3.


No it has not. The problems with D3 is you have no reason to reroll a character and the itemization is poor so you really only want the same stats no matter your build. The best way to get items in PoE is to get them from other players via trade, the difference is just in degree.

I stand by what I said. A limited AH would be nice. Either you can only stick 1 item up at a time or items can only be sold on AH one single time would probably do the trick. The big problem with the AH is the flippers who ruin the economy. They do it now in the trade channel but it is harder and more time consuming so there are a lot fewer of them.

But no AH is fine too. I just will farm my own gear and pretend nobody else exists because trading via trade channel is horrible.
Última edição por EnderCN#1614 em 6 de fev. de 2013 11:16:43
I think the system needs something in-game. Forums and trade chat are not 2013 enough.

I'm thinking of a "room" just like the old D2 "trading post".

A special game or area where you can easily advertise your buying/selling but you still need to take time of the game to trade and barter with people.
You know a McDonald's has a drive-thru and that makes things easier on the user. You don't have to be bothered to turn off your car and worry about finding a door to get in. But in reality, restaurants with drive-thrus are usually McDonald's and none of the top eatery's offer drive-thrus. Why is this? Because it's part of the experience, something quality isn't rushed. McDonald's knows the people that require a drive-thru wont care too much about what the quality of the food is, since its a convenience thing and that works for a lot of people.

Path of Exile offers an experience it's not exploitable for instant gratification like what is trendy in other games today.

You can go to a McDonald's (Diablo 3) drive-thru (Auction House) and order Filet Mignon (Poe) but you won't get one. At the same time you could try to go to the finest eatery in the world and ask for a Big Mac to-go and not get one.

Please don't try to suggest making PoE easier or more accommodating to people that don't want to play the actual game and want easy short cuts to everything.
Buy the ticket, take the ride.
When you have an auction house, everyone sells everything they find immediately because they don't have to put any effort into it.

This allows more players to buy high-end gear.

This creates a need to rebalance the game so that people with high end gear are not getting bored quickly.

This creates a game that demands that you have high end gear in order to play.

This changes the game into focusing on gearing up a single character as much as you can so that you can participate in end-game content and never building alts because you cannot afford gearing 2 or more characters ever since your main will never have good enough gear.



When people have to actually put an effort into selling stuff, less stuff gets sold and more is kept for alts. Less people get high end gear and the game really doesn't need a rebalance to cater to top shelf geared characters. A better experience, IMO.
Última edição por twentygold#6477 em 6 de fev. de 2013 11:28:15
I kinda like it the way it is here. In D3 all I worry about is hunting for stuff to sell so I can buy what I need. In PoE I just play the damn game.
Hi!

im new around here. Like i understand that some people are against the AH but they dont like trade chat either. I dont know if it is possible to implement this but what about this that u supmit to this market place like a sign that u are selling this item and the other player just PM you. So that every item has a one stand and bunch of signs next to telling the players character name and the price or something similar so it could be some sort of hybrid of the AH and trade chat.

Cheers!

PS plz dont mock me of a bad idea just a constructive criticm>D
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Pivu escreveu:
3 GCP for a non quality GMP?

Ridiculous. I'd rather make All 6 classes x2 and get all the gems from quest rewards.


Good luck with that GMP is a world drop and can't be obtained via quest. This goes the same for Chain and countless other gems. So get those gcps brah!
I currently favor the current barter system over the AH style system that exists in WoW or D3. The reasons for this have been stated time and time again above.

However, there is no reason we can't improve the system we have here.

Someone already suggested an actual area in the game where you could go to trade. This would help player interaction and give you better odds of selling things.

Or...

We could set up something similar to the party system where people could post one item on the board in their area that they are looking to sell.

Or...

You could create a board in each area that allowed people to post "wish lists" with their name to contact if you had something to sell to them.



The last idea is actually pretty cool. A person's post would have to be limited to their log in or so, otherwise there would be a lot of out-dated posts on the board. But this would be fantastic for sellers while at the same time keeping buyers in-game as they dont have to do the legwork.

I'm really in favor of systems that put sellers and buyers together to work out a price.
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kosryvrdrgn escreveu:
I kinda like it the way it is here. In D3 all I worry about is hunting for stuff to sell so I can buy what I need. In PoE I just play the damn game.


+1

for me, I plan on not trading and resisting the urge to use those +rare/+qty items. I don't know if it was the Devs intent, but I'm finding it pretty enjoyable to have a plan in mind, but be encouraged, if not forced, to make at least small changes in that plan based on the actually drops I find.

I don't think it'd be as much fun to just have my 85 step plan set in stone and just sit banging away at tradechat or an auction house until I got the exact gear I decided I'd need.

but maybe that's just me.

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